/// <summary>
        /// 发送命令和消息到服务器
        /// </summary>
        /// <param name="command"></param>
        /// <param name="message"></param>
        public static void SendMessage(StentSignalEnum command, string message)
        {
            if (client == null || !client.IsConnected || message.Length <= 0)
            {
                return;
            }
            var response = BitConverter.GetBytes((ushort)command).Reverse().ToList();
            var arr      = System.Text.Encoding.UTF8.GetBytes(message);

            response.AddRange(BitConverter.GetBytes((ushort)arr.Length).Reverse().ToArray());
            response.AddRange(arr);
            client.Send(response.ToArray());
            LogHelper.Log.Info($"发送{command.GetDescription()}数据:" + message + " byte:" + BitConverter.ToString(response.ToArray()));
        }
        public static void SendMessage(StentSignalEnum command, byte[] message)
        {
            if (client == null || !client.IsConnected)
            {
                return;
            }
            var response = BitConverter.GetBytes((ushort)command).Reverse().ToList();

            if (message.Length > 0)
            {
                response.AddRange(BitConverter.GetBytes((ushort)message.Length).Reverse().ToArray());
                response.AddRange(message);
            }
            client.Send(response.ToArray());
            LogHelper.Log.Info($"发送{command.GetDescription()}数据:" + message + " byte:" + BitConverter.ToString(response.ToArray()));
        }