void Awake() { mastController = GameObject.Find("StartStop"); startStop = mastController.GetComponent <StartStop>(); stemChanL = leftChan.GetComponent <StemChannel>(); stemChanR = rightChan.GetComponent <StemChannel>(); }
void Awake() { stemChanL = leftChan.GetComponent <StemChannel>(); stemChanR = rightChan.GetComponent <StemChannel>(); }