public void RenderOnGUI() { GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height)); GUILayout.Label("Variables:"); GUILayout.Label("m_Image:"); GUILayout.Label(m_Image); GUILayout.Label("m_FilterTextInputMessage:"); m_FilterTextInputMessage = GUILayout.TextField(m_FilterTextInputMessage, 40); GUILayout.EndArea(); GUILayout.BeginVertical("box"); m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33)); GUILayout.Label("GetSecondsSinceAppActive() : " + SteamUtils.GetSecondsSinceAppActive()); GUILayout.Label("GetSecondsSinceComputerActive() : " + SteamUtils.GetSecondsSinceComputerActive()); GUILayout.Label("GetConnectedUniverse() : " + SteamUtils.GetConnectedUniverse()); GUILayout.Label("GetServerRealTime() : " + SteamUtils.GetServerRealTime()); GUILayout.Label("GetIPCountry() : " + SteamUtils.GetIPCountry()); { uint ImageWidth = 0; uint ImageHeight = 0; bool ret = SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight); GUILayout.Label("SteamUtils.GetImageSize(1, out ImageWidth, out ImageHeight) : " + ret + " -- " + ImageWidth + " -- " + ImageHeight); if (GUILayout.Button("SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4)")) { if (ImageWidth > 0 && ImageHeight > 0) { byte[] Image = new byte[ImageWidth * ImageHeight * 4]; ret = SteamUtils.GetImageRGBA(1, Image, (int)(ImageWidth * ImageHeight * 4)); print("SteamUtils.GetImageRGBA(1, " + Image + ", " + (int)(ImageWidth * ImageHeight * 4) + ") - " + ret + " -- " + ImageWidth + " -- " + ImageHeight); if (ret) { m_Image = new Texture2D((int)ImageWidth, (int)ImageHeight, TextureFormat.RGBA32, false, true); m_Image.LoadRawTextureData(Image); m_Image.Apply(); } } } } { uint IP; ushort Port; bool ret = SteamUtils.GetCSERIPPort(out IP, out Port); GUILayout.Label("GetCSERIPPort(out IP, out Port) : " + ret + " -- " + IP + " -- " + Port); } GUILayout.Label("GetCurrentBatteryPower() : " + SteamUtils.GetCurrentBatteryPower()); GUILayout.Label("GetAppID() : " + SteamUtils.GetAppID()); if (GUILayout.Button("SetOverlayNotificationPosition(ENotificationPosition.k_EPositionTopRight)")) { SteamUtils.SetOverlayNotificationPosition(ENotificationPosition.k_EPositionTopRight); print("SteamUtils.SetOverlayNotificationPosition(" + ENotificationPosition.k_EPositionTopRight + ")"); } //GUILayout.Label("SteamUtils.IsAPICallCompleted() : " + SteamUtils.IsAPICallCompleted()); // N/A - These 3 functions are used to dispatch CallResults. //GUILayout.Label("SteamUtils.GetAPICallFailureReason() : " + SteamUtils.GetAPICallFailureReason()); // N/A //GUILayout.Label("SteamUtils.GetAPICallResult() : " + SteamUtils.GetAPICallResult()); // N/A GUILayout.Label("GetIPCCallCount() : " + SteamUtils.GetIPCCallCount()); //GUILayout.Label("SteamUtils.SetWarningMessageHook() : " + SteamUtils.SetWarningMessageHook()); // N/A - Check out SteamTest.cs for example usage. GUILayout.Label("IsOverlayEnabled() : " + SteamUtils.IsOverlayEnabled()); GUILayout.Label("BOverlayNeedsPresent() : " + SteamUtils.BOverlayNeedsPresent()); if (GUILayout.Button("CheckFileSignature(\"FileNotFound.txt\")")) { SteamAPICall_t handle = SteamUtils.CheckFileSignature("FileNotFound.txt"); OnCheckFileSignatureCallResult.Set(handle); print("SteamUtils.CheckFileSignature(" + "\"FileNotFound.txt\"" + ") : " + handle); } if (GUILayout.Button("ShowGamepadTextInput(EGamepadTextInputMode.k_EGamepadTextInputModeNormal, EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine, \"Description Test!\", 32, \"test\")")) { bool ret = SteamUtils.ShowGamepadTextInput(EGamepadTextInputMode.k_EGamepadTextInputModeNormal, EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine, "Description Test!", 32, "test"); print("SteamUtils.ShowGamepadTextInput(" + EGamepadTextInputMode.k_EGamepadTextInputModeNormal + ", " + EGamepadTextInputLineMode.k_EGamepadTextInputLineModeSingleLine + ", " + "\"Description Test!\"" + ", " + 32 + ", " + "\"test\"" + ") : " + ret); } // Only called from within GamepadTextInputDismissed_t Callback! /*GUILayout.Label("SteamUtils.GetEnteredGamepadTextLength() : " + SteamUtils.GetEnteredGamepadTextLength()); * * { * string Text; * bool ret = SteamUtils.GetEnteredGamepadTextInput(out Text, 32); * GUILayout.Label("SteamUtils.GetEnteredGamepadTextInput(out Text, 32) - " + ret + " -- " + Text); * }*/ GUILayout.Label("GetSteamUILanguage() : " + SteamUtils.GetSteamUILanguage()); GUILayout.Label("IsSteamRunningInVR() : " + SteamUtils.IsSteamRunningInVR()); if (GUILayout.Button("SetOverlayNotificationInset(400, 400)")) { SteamUtils.SetOverlayNotificationInset(400, 400); print("SteamUtils.SetOverlayNotificationInset(" + 400 + ", " + 400 + ")"); } GUILayout.Label("IsSteamInBigPictureMode() : " + SteamUtils.IsSteamInBigPictureMode()); if (GUILayout.Button("StartVRDashboard()")) { SteamUtils.StartVRDashboard(); print("SteamUtils.StartVRDashboard()"); } GUILayout.Label("IsVRHeadsetStreamingEnabled() : " + SteamUtils.IsVRHeadsetStreamingEnabled()); if (GUILayout.Button("SetVRHeadsetStreamingEnabled(!SteamUtils.IsVRHeadsetStreamingEnabled())")) { SteamUtils.SetVRHeadsetStreamingEnabled(!SteamUtils.IsVRHeadsetStreamingEnabled()); print("SteamUtils.SetVRHeadsetStreamingEnabled(" + !SteamUtils.IsVRHeadsetStreamingEnabled() + ")"); } GUILayout.Label("IsSteamChinaLauncher() : " + SteamUtils.IsSteamChinaLauncher()); if (GUILayout.Button("InitFilterText()")) { bool ret = SteamUtils.InitFilterText(); print("SteamUtils.InitFilterText() : " + ret); } if (GUILayout.Button("FilterText(out OutFilteredText, (uint)m_FilterTextInputMessage.Length, m_FilterTextInputMessage, false)")) { string OutFilteredText; int ret = SteamUtils.FilterText(out OutFilteredText, (uint)m_FilterTextInputMessage.Length, m_FilterTextInputMessage, false); print("SteamUtils.FilterText(" + "out OutFilteredText" + ", " + (uint)m_FilterTextInputMessage.Length + ", " + m_FilterTextInputMessage + ", " + false + ") : " + ret + " -- " + OutFilteredText); } if (GUILayout.Button("GetIPv6ConnectivityState(ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP)")) { ESteamIPv6ConnectivityState ret = SteamUtils.GetIPv6ConnectivityState(ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP); print("SteamUtils.GetIPv6ConnectivityState(" + ESteamIPv6ConnectivityProtocol.k_ESteamIPv6ConnectivityProtocol_HTTP + ") : " + ret); } GUILayout.EndScrollView(); GUILayout.EndVertical(); }