public async Task SteamGame(CommandContext ctx,
                                    [Description("Game to find on Steam")][RemainingText] string query = "Team Fortress 2")
        {
            try
            {
                var app    = SteamService.GetSteamAppAsync(query).Result;
                var output = new DiscordEmbedBuilder()
                             .WithTitle(app.Name)
                             .WithDescription((Regex.Replace(app.DetailedDescription.Length <= 500 ? app.DetailedDescription : app.DetailedDescription.Substring(0, 250) + "...", "<[^>]*>", "")) ?? "Unknown")
                             .AddField("Release Date", app.ReleaseDate.Date ?? "Unknown", true)
                             .AddField("Developers", app.Developers[0] ?? "Unknown", true)
                             .AddField("Publisher", app.Publishers[0] ?? "Unknown", true)
                             .AddField("Price", (app.IsFree ? "Free" : (app.PriceOverview.FinalFormatted ?? "Unknown")), true)
                             .AddField("Metacritic", app.Metacritic.Score.ToString() ?? "Unknown", true)
                             .WithThumbnailUrl(app.HeaderImage)
                             .WithUrl("http://store.steampowered.com/app/" + app.SteamAppId.ToString())
                             .WithFooter("App ID: " + app.SteamAppId.ToString())
                             .WithColor(new DiscordColor("#1B2838"));

                var genres = new StringBuilder();
                foreach (var genre in app.Genres.Take(3))
                {
                    genres.Append(genre.Description).Append(!genre.Equals(app.Genres.Last()) ? ", " : string.Empty);
                }
                output.AddField("Genres", genres.ToString() ?? "Unknown", true);

                await ctx.RespondAsync(embed : output.Build()).ConfigureAwait(false);
            }
            catch
            {
                await ctx.RespondAsync("Unable to retrieve game information from the Steam API.").ConfigureAwait(false);
            }
        }