internal void SteamFileWrite()
 {//step 2 正在上传iso主体文件到steam workshop;
     try
     {
         ShowMsg(ExportStep.RealFileSending);
         if (!SteamRemoteStorage.FileWrite(_FileName, _Data, _Data.Length))
         {
             throw new Exception("File write failed. File Name:" + _FileName);
         }
         SteamAPICall_t handler = new SteamAPICall_t();
         //step 3、正在为其他玩家共享iso;
         _step = ExportStep.Shareing;
         ShowMsg(_step);
         handler = SteamRemoteStorage.FileShare(_FileName);
         _handler.Add(handler);
         RemoteStorageFileShareResult.Set(handler);
     }
     catch (Exception)
     {
         if (CallBackSteamUploadResult != null)
         {
             CallBackSteamUploadResult(_ID, false, _hashCode);
         }
         SteamRemoteStorage.FileDelete(_PreFileName);
         //step 6 导出失败
         _step = ExportStep.ExportFailed;
         ShowMsg(_step);
     }
 }
    public void DeleteFile(string fileName, PublishedFileId_t publishID)
    {    //DeleteFile step1
        try
        {
            if ((fileName == null || fileName.Length == 0) && publishID.m_PublishedFileId == 0)
            {
                Finish(fileName, publishID, false);
                return;
            }
            if (fileName != null && fileName.Length != 0)
            {
                string preFileName = fileName + "_preview";
                //string cfgFileName = fileName + "_cfg";
                bool ok = SteamRemoteStorage.FileDelete(fileName);
                Debug.Log("--------------------------------------------------------------------" + ok);
                ok = SteamRemoteStorage.FileDelete(preFileName);
                Debug.Log(",,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,," + ok);
            }
            if (publishID.m_PublishedFileId != 0)
            {
                SteamRemoteStorage.DeletePublishedFile(publishID);
            }
            //SteamRemoteStorage.FileDelete (cfgFileName);


            Finish(fileName, publishID, true);
        }
        catch (Exception e)
        {
            Finish(fileName, publishID, false);

            Debug.Log("SteamDeleteProcess DeleteFile " + e.ToString());
        }
    }
 public override bool Delete(string path)
 {
     lock (ioLock)
     {
         return(SteamRemoteStorage.FileDelete(path));
     }
 }
Exemple #4
0
 public unsafe static bool FileDelete(string name)
 {
     if (!_initialized)
     {
         return(false);
     }
     return(SteamRemoteStorage.FileDelete(name));
 }
 // Token: 0x060017D7 RID: 6103 RVA: 0x0008852C File Offset: 0x0008692C
 public bool delete(string path)
 {
     if (path == null)
     {
         throw new ArgumentNullException("path");
     }
     return(SteamRemoteStorage.FileDelete(path));
 }
Exemple #6
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 internal static void DeleteFiles()
 {
     while (SteamRemoteStorage.GetFileCount() > 0)
     {
         int    fileSize;
         string fileName = SteamRemoteStorage.GetFileNameAndSize(0, out fileSize);
         SteamRemoteStorage.FileDelete(fileName);
     }
 }
        // Token: 0x06000B01 RID: 2817 RVA: 0x003CC620 File Offset: 0x003CA820
        public override bool Delete(string path)
        {
            object obj = this.ioLock;
            bool   result;

            lock (obj)
            {
                result = SteamRemoteStorage.FileDelete(path);
            }
            return(result);
        }
        public static void Delete(string playerID)
        {
            string pchFile = RemoteSaveStorage.BASE_SAVE_FILE_NAME + playerID + RemoteSaveStorage.SAVE_FILE_EXT;

            if (PlatformAPISettings.Running)
            {
                SteamRemoteStorage.FileDelete(pchFile);
            }
            else if (Directory.Exists(RemoteSaveStorage.Standalone_FolderPath) && File.Exists(RemoteSaveStorage.Standalone_FolderPath + pchFile))
            {
                File.Delete(RemoteSaveStorage.Standalone_FolderPath + pchFile);
            }
        }
        public static void Delete(string playerID)
        {
            var pchFile = BASE_SAVE_FILE_NAME + playerID + SAVE_FILE_EXT;

            if (PlatformAPISettings.Running)
            {
                SteamRemoteStorage.FileDelete(pchFile);
            }
            else
            {
                if (!Directory.Exists(Standalone_FolderPath) || !File.Exists(Standalone_FolderPath + pchFile))
                {
                    return;
                }
                File.Delete(Standalone_FolderPath + pchFile);
            }
        }
 private static void DeletePersistentFile(string path, bool flush)
 {
     if (SteamManager.Initialized)
     {
         try
         {
             if (SteamRemoteStorage.FileExists(path))
             {
                 SteamRemoteStorage.FileDelete(path);
             }
         }
         catch (Exception exception)
         {
             Debug.LogException(exception);
         }
     }
 }
        public override bool Delete(string path)
        {
            bool   flag = false;
            object ioLock;

            try
            {
                Monitor.Enter(ioLock = this.ioLock, ref flag);
                return(SteamRemoteStorage.FileDelete(path));
            }
            finally
            {
                if (flag)
                {
                    Monitor.Exit(ioLock);
                }
            }
        }
        public void DeleteDirectory(string path)
        {
            // Find all the files below the directory
            IList <string> deleteList = new List <string>();
            int            count      = SteamRemoteStorage.GetFileCount();

            for (int i = 0; i < count; ++i)
            {
                int    size;
                string file = SteamRemoteStorage.GetFileNameAndSize(i, out size);
                if (file.StartsWith(path + "/"))
                {
                    deleteList.Add(file);
                }
            }

            // Delete them all. The directory will delete itself when all the files are gone
            for (int i = 0; i < deleteList.Count; ++i)
            {
                SteamRemoteStorage.FileDelete(deleteList[i]);
            }
        }
Exemple #13
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        private async Task DeleteWorkshopItem(PublishedFileId fileID)
        {
            var result = await SteamUGC.DeleteFileAsync(fileID);

            if (result)
            {
                // Delete preview files etc.
                foreach (string file in SteamRemoteStorage.Files)
                {
                    if (file.Contains(fileID.ToString()))
                    {
                        SteamRemoteStorage.FileDelete(file);
                    }
                }

                MessageBox.Show($"The workshop item with the id '{fileID}' was successfully deleted!", "Workshop Item Deleted", MessageBoxButtons.OK, MessageBoxIcon.Information);
                StartQuerry();
            }
            else
            {
                MessageBox.Show($"Can't delete workshop item with the id '{fileID}'!\n\nMaybe you don't own this file.", "Error", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
        }
Exemple #14
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        public void DoUpload()
        {
            if (NameView.Text.Trim().Length == 0 || DescriptionView.Text.Trim().Length == 0)
            {
                return;
            }

            CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = false;

            string filePath    = this.main.GetFullMapPath();
            string imagePath   = string.Format("{0}.png", filePath.Substring(0, filePath.LastIndexOf('.')));
            string description = DescriptionView.Text;
            string name        = NameView.Text;

            string steamFilePath  = string.Format("workshop/maps/{0}.map", MD5(filePath));
            string steamImagePath = string.Format("workshop/maps/{0}.png", MD5(imagePath));

            StatusString.Value = "Storing map...";
            if (SteamWorker.WriteFileUGC(filePath, steamFilePath))
            {
                StatusString.Value = "Storing image...";
                if (!SteamWorker.WriteFileUGC(imagePath, steamImagePath))
                {
                    StatusString.Value = "Failed to store image.";
                    CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                    return;
                }
            }
            else
            {
                CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                StatusString.Value = "Failed to store map.";
                return;
            }

            StatusString.Value   = "Uploading map...";
            this.fileShareResult = SteamWorker.ShareFileUGC(steamFilePath, (b, t) =>
            {
                if (b)
                {
                    StatusString.Value   = "Uploading image...";
                    this.fileShareResult = SteamWorker.ShareFileUGC(steamImagePath, (b1, handleT) =>
                    {
                        if (b1)
                        {
                            StatusString.Value = "Finalizing Entry...";
                            if (string.IsNullOrEmpty(this.currentPublishedFile.m_pchFileName))
                            {
                                // Upload new
                                this.filePublishResult = SteamWorker.UploadWorkShop(steamFilePath, steamImagePath, name, description, (publishSuccess, needsAcceptEULA, publishedFile) =>
                                {
                                    if (publishSuccess)
                                    {
                                        StatusString.Value = "Entry created!";
                                        DescriptionView.ClearText();
                                        NameView.ClearText();
                                        CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                                        SteamWorker.SetAchievement("level_editor");
                                    }
                                    else
                                    {
                                        StatusString.Value = "Publish failed.";
                                        CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                                    }
                                });
                            }
                            else
                            {
                                // Update existing
                                this.fileUpdateResult = SteamWorker.UpdateWorkshopMap(currentPublishedFile.m_nPublishedFileId, steamFilePath, steamImagePath, name, description, publishSuccess =>
                                {
                                    if (publishSuccess)
                                    {
                                        StatusString.Value = "Entry updated!";
                                        CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                                        SteamRemoteStorage.FileDelete(this.currentPublishedFile.m_pchFileName);
                                    }
                                    else
                                    {
                                        StatusString.Value = "Update failed.";
                                        CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                                    }
                                });
                            }
                        }
                        else
                        {
                            StatusString.Value = "Failed to upload image.";
                            CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                        }
                    });
                }
                else
                {
                    StatusString.Value = "Failed to upload map.";
                    CloseButton.AllowMouseEvents.Value = UploadButton.AllowMouseEvents.Value = true;
                }
            });
        }
Exemple #15
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 private void DeleteFromSteamStorage(string remotePath)
 {
     SteamRemoteStorage.FileDelete(remotePath);
 }
 public bool FileDelete(string file_name)
 {
     return(SteamRemoteStorage.FileDelete(file_name));
 }
Exemple #17
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 public static bool CloudDelete(string filename)
 {
     return(SteamManager.Initialized && SteamRemoteStorage.FileDelete(filename));
 }
Exemple #18
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    private void RenderPageOne()
    {
        if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length);
                print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                byte[] c = { 0 };
                Debug.Log("RemoteStorage: File was larger than expected. . .");
                SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1);
            }
            else
            {
                byte[] Data = new byte[40];
                int    ret  = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length);
                m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret);
                print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME);
            print("FileForget(" + MESSAGE_FILE_NAME + ") - " + ret);
        }

        if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME);
            print("FileDelete(" + MESSAGE_FILE_NAME + ") - " + ret);
        }

        if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME);
            RemoteStorageFileShareResult.Set(handle);
            print("FileShare(" + MESSAGE_FILE_NAME + ") - " + handle);
        }

        if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, k_ERemoteStoragePlatformAll)"))
        {
            bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll);
            print("SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", ERemoteStoragePlatform.k_ERemoteStoragePlatformAll) - " + ret);
        }

        if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)"))
        {
            m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME);
            print("FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") - " + m_FileStream);
        }

        if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)"))
        {
            if (System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length);
                print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteStreamClose(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream);
            print("FileWriteStreamClose(" + m_FileStream + ") - " + ret);
        }

        if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream);
            print("FileWriteStreamCancel(" + m_FileStream + ") - " + ret);
        }

        GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME));
        GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME));
        GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME));
        GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME));
        GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME));

        m_FileCount = SteamRemoteStorage.GetFileCount();
        GUILayout.Label("GetFileCount() : " + m_FileCount);
        for (int i = 0; i < m_FileCount; ++i)
        {
            string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out m_FileSize);
            GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + m_FileSize);
        }

        {
            int  AvailableBytes;
            bool ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes);
            GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes);
        }

        GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount());

        {
            bool CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp();
            GUILayout.Label("IsCloudEnabledForApp() : " + CloudEnabled);

            if (GUILayout.Button("SetCloudEnabledForApp(!CloudEnabled)"))
            {
                SteamRemoteStorage.SetCloudEnabledForApp(!CloudEnabled);
                print("SetCloudEnabledForApp(!CloudEnabled)");
            }
        }
    }
Exemple #19
0
 public static bool DeleteFromCloud(this IMyGameService service, string fileName)
 {
     return(SteamRemoteStorage.FileDelete(fileName));
 }
Exemple #20
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 public bool DeleteFile(SaveFile file)
 {
     checkDisposed();
     return(SteamRemoteStorage.FileDelete(file.Name));
 }
    public void RenderOnGUI()
    {
        GUILayout.BeginArea(new Rect(Screen.width - 200, 0, 200, Screen.height));
        GUILayout.Label("Variables:");
        GUILayout.Label("m_Message:");
        m_Message = GUILayout.TextField(m_Message, 40);
        GUILayout.Label("m_FileCount: " + m_FileCount);
        GUILayout.Label("m_FileSize: " + m_FileSize);
        GUILayout.Label("m_TotalBytes: " + m_TotalBytes);
        GUILayout.Label("m_FileSizeInBytes: " + m_FileSizeInBytes);
        GUILayout.Label("m_CloudEnabled: " + m_CloudEnabled);
        GUILayout.Label("m_FileStream: " + m_FileStream);
        GUILayout.Label("m_UGCHandle: " + m_UGCHandle);
        GUILayout.Label("m_PublishedFileId: " + m_PublishedFileId);
        GUILayout.Label("m_PublishedFileUpdateHandle: " + m_PublishedFileUpdateHandle);
        GUILayout.Label("m_FileReadAsyncHandle: " + m_FileReadAsyncHandle);
        GUILayout.EndArea();

        GUILayout.BeginVertical("box");
        m_ScrollPos = GUILayout.BeginScrollView(m_ScrollPos, GUILayout.Width(Screen.width - 215), GUILayout.Height(Screen.height - 33));

        if (GUILayout.Button("FileWrite(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, Data, Data.Length);
                print("FileWrite(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileRead(MESSAGE_FILE_NAME, Data, Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                byte[] c = { 0 };
                Debug.Log("RemoteStorage: File was larger than expected. . .");
                SteamRemoteStorage.FileWrite(MESSAGE_FILE_NAME, c, 1);
            }
            else
            {
                byte[] Data = new byte[40];
                int    ret  = SteamRemoteStorage.FileRead(MESSAGE_FILE_NAME, Data, Data.Length);
                m_Message = System.Text.Encoding.UTF8.GetString(Data, 0, ret);
                print("FileRead(" + MESSAGE_FILE_NAME + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
            System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);
            SteamAPICall_t handle = SteamRemoteStorage.FileWriteAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length);
            OnRemoteStorageFileWriteAsyncCompleteCallResult.Set(handle);
            print("SteamRemoteStorage.FileWriteAsync(" + MESSAGE_FILE_NAME + ", " + Data + ", " + (uint)Data.Length + ") : " + handle);
        }

        if (GUILayout.Button("FileReadAsync(MESSAGE_FILE_NAME, Data, (uint)Data.Length)"))
        {
            if (m_FileSize > 40)
            {
                Debug.Log("RemoteStorage: File was larger than expected. . .");
            }
            else
            {
                m_FileReadAsyncHandle = SteamRemoteStorage.FileReadAsync(MESSAGE_FILE_NAME, 0, (uint)m_FileSize);
                OnRemoteStorageFileReadAsyncCompleteCallResult.Set(m_FileReadAsyncHandle);
                print("FileReadAsync(" + MESSAGE_FILE_NAME + ", 0, " + (uint)m_FileSize + ") - " + m_FileReadAsyncHandle);
            }
        }

        //SteamRemoteStorage.FileReadAsyncComplete() // Must be called from the RemoteStorageFileReadAsyncComplete_t CallResult.

        if (GUILayout.Button("FileForget(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileForget(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileForget(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileDelete(MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.FileDelete(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileDelete(" + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("FileShare(MESSAGE_FILE_NAME)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.FileShare(MESSAGE_FILE_NAME);
            OnRemoteStorageFileShareResultCallResult.Set(handle);
            print("SteamRemoteStorage.FileShare(" + MESSAGE_FILE_NAME + ") : " + handle);
        }

        if (GUILayout.Button("SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll)"))
        {
            bool ret = SteamRemoteStorage.SetSyncPlatforms(MESSAGE_FILE_NAME, ERemoteStoragePlatform.k_ERemoteStoragePlatformAll);
            print("SteamRemoteStorage.SetSyncPlatforms(" + MESSAGE_FILE_NAME + ", " + ERemoteStoragePlatform.k_ERemoteStoragePlatformAll + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamOpen(MESSAGE_FILE_NAME)"))
        {
            m_FileStream = SteamRemoteStorage.FileWriteStreamOpen(MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.FileWriteStreamOpen(" + MESSAGE_FILE_NAME + ") : " + m_FileStream);
        }

        if (GUILayout.Button("FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length)"))
        {
            if ((ulong)System.Text.Encoding.UTF8.GetByteCount(m_Message) > m_TotalBytes)
            {
                print("Remote Storage: Quota Exceeded! - Bytes: " + System.Text.Encoding.UTF8.GetByteCount(m_Message) + " - Max: " + m_TotalBytes);
            }
            else
            {
                byte[] Data = new byte[System.Text.Encoding.UTF8.GetByteCount(m_Message)];
                System.Text.Encoding.UTF8.GetBytes(m_Message, 0, m_Message.Length, Data, 0);

                bool ret = SteamRemoteStorage.FileWriteStreamWriteChunk(m_FileStream, Data, Data.Length);
                print("FileWriteStreamWriteChunk(" + m_FileStream + ", Data, " + Data.Length + ") - " + ret);
            }
        }

        if (GUILayout.Button("FileWriteStreamClose(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamClose(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamClose(" + m_FileStream + ") : " + ret);
        }

        if (GUILayout.Button("FileWriteStreamCancel(m_FileStream)"))
        {
            bool ret = SteamRemoteStorage.FileWriteStreamCancel(m_FileStream);
            print("SteamRemoteStorage.FileWriteStreamCancel(" + m_FileStream + ") : " + ret);
        }

        GUILayout.Label("FileExists(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FileExists(MESSAGE_FILE_NAME));

        GUILayout.Label("FilePersisted(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.FilePersisted(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileSize(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileSize(MESSAGE_FILE_NAME));

        GUILayout.Label("GetFileTimestamp(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetFileTimestamp(MESSAGE_FILE_NAME));

        GUILayout.Label("GetSyncPlatforms(MESSAGE_FILE_NAME) : " + SteamRemoteStorage.GetSyncPlatforms(MESSAGE_FILE_NAME));

        {
            m_FileCount = SteamRemoteStorage.GetFileCount();
            GUILayout.Label("GetFileCount() : " + m_FileCount);
        }

        for (int i = 0; i < m_FileCount; ++i)
        {
            int    FileSize = 0;
            string FileName = SteamRemoteStorage.GetFileNameAndSize(i, out FileSize);
            GUILayout.Label("GetFileNameAndSize(i, out FileSize) : " + FileName + " -- " + FileSize);

            if (FileName == MESSAGE_FILE_NAME)
            {
                m_FileSize = FileSize;
            }
        }

        {
            ulong AvailableBytes;
            bool  ret = SteamRemoteStorage.GetQuota(out m_TotalBytes, out AvailableBytes);
            GUILayout.Label("GetQuota(out m_TotalBytes, out AvailableBytes) : " + ret + " -- " + m_TotalBytes + " -- " + AvailableBytes);
        }

        GUILayout.Label("IsCloudEnabledForAccount() : " + SteamRemoteStorage.IsCloudEnabledForAccount());

        {
            m_CloudEnabled = SteamRemoteStorage.IsCloudEnabledForApp();
            GUILayout.Label("IsCloudEnabledForApp() : " + m_CloudEnabled);
        }

        if (GUILayout.Button("SetCloudEnabledForApp(!m_CloudEnabled)"))
        {
            SteamRemoteStorage.SetCloudEnabledForApp(!m_CloudEnabled);
            print("SteamRemoteStorage.SetCloudEnabledForApp(" + !m_CloudEnabled + ")");
        }

        if (GUILayout.Button("UGCDownload(m_UGCHandle, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UGCDownload(m_UGCHandle, 0);
            OnRemoteStorageDownloadUGCResultCallResult.Set(handle);
            print("SteamRemoteStorage.UGCDownload(" + m_UGCHandle + ", " + 0 + ") : " + handle);
        }

        {
            int  BytesDownloaded;
            int  BytesExpected;
            bool ret = SteamRemoteStorage.GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected);
            GUILayout.Label("GetUGCDownloadProgress(m_UGCHandle, out BytesDownloaded, out BytesExpected) : " + ret + " -- " + BytesDownloaded + " -- " + BytesExpected);
        }

        // Spams warnings if called with an empty handle
        if (m_UGCHandle != (UGCHandle_t)0)
        {
            AppId_t  AppID;
            string   Name;
            CSteamID SteamIDOwner;
            bool     ret = SteamRemoteStorage.GetUGCDetails(m_UGCHandle, out AppID, out Name, out m_FileSizeInBytes, out SteamIDOwner);
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : " + ret + " -- " + AppID + " -- " + Name + " -- " + m_FileSizeInBytes + " -- " + SteamIDOwner);
        }
        else
        {
            GUILayout.Label("GetUGCDetails(m_UGCHandle, out AppID, Name, out FileSizeInBytes, out SteamIDOwner) : ");
        }

        if (GUILayout.Button("UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close)"))
        {
            byte[] Data = new byte[m_FileSizeInBytes];
            int    ret  = SteamRemoteStorage.UGCRead(m_UGCHandle, Data, m_FileSizeInBytes, 0, EUGCReadAction.k_EUGCRead_Close);
            print("SteamRemoteStorage.UGCRead(" + m_UGCHandle + ", " + Data + ", " + m_FileSizeInBytes + ", " + 0 + ", " + EUGCReadAction.k_EUGCRead_Close + ") : " + ret);
        }

        GUILayout.Label("GetCachedUGCCount() : " + SteamRemoteStorage.GetCachedUGCCount());

        GUILayout.Label("GetCachedUGCHandle(0) : " + SteamRemoteStorage.GetCachedUGCHandle(0));

        //SteamRemoteStorage.GetFileListFromServer() // PS3 Only.

        //SteamRemoteStorage.FileFetch() // PS3 Only.

        //SteamRemoteStorage.FilePersist() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToClient() // PS3 Only.

        //SteamRemoteStorage.SynchronizeToServer() // PS3 Only.

        //SteamRemoteStorage.ResetFileRequestState() // PS3 Only.

        if (GUILayout.Button("PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), \"Title!\", \"Description!\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity)"))
        {
            string[]       Tags   = { "Test1", "Test2", "Test3" };
            SteamAPICall_t handle = SteamRemoteStorage.PublishWorkshopFile(MESSAGE_FILE_NAME, null, SteamUtils.GetAppID(), "Title!", "Description!", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, Tags, EWorkshopFileType.k_EWorkshopFileTypeCommunity);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishWorkshopFile(" + MESSAGE_FILE_NAME + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Title!\"" + ", " + "\"Description!\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + Tags + ", " + EWorkshopFileType.k_EWorkshopFileTypeCommunity + ") : " + handle);
        }

        if (GUILayout.Button("CreatePublishedFileUpdateRequest(m_PublishedFileId)"))
        {
            m_PublishedFileUpdateHandle = SteamRemoteStorage.CreatePublishedFileUpdateRequest(m_PublishedFileId);
            print("SteamRemoteStorage.CreatePublishedFileUpdateRequest(" + m_PublishedFileId + ") : " + m_PublishedFileUpdateHandle);
        }

        if (GUILayout.Button("UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileFile(m_PublishedFileUpdateHandle, MESSAGE_FILE_NAME);
            print("SteamRemoteStorage.UpdatePublishedFileFile(" + m_PublishedFileUpdateHandle + ", " + MESSAGE_FILE_NAME + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFilePreviewFile(m_PublishedFileUpdateHandle, null);
            print("SteamRemoteStorage.UpdatePublishedFilePreviewFile(" + m_PublishedFileUpdateHandle + ", " + null + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, \"New Title\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTitle(m_PublishedFileUpdateHandle, "New Title");
            print("SteamRemoteStorage.UpdatePublishedFileTitle(" + m_PublishedFileUpdateHandle + ", " + "\"New Title\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, \"New Description\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileDescription(m_PublishedFileUpdateHandle, "New Description");
            print("SteamRemoteStorage.UpdatePublishedFileDescription(" + m_PublishedFileUpdateHandle + ", " + "\"New Description\"" + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic)"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileVisibility(m_PublishedFileUpdateHandle, ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic);
            print("SteamRemoteStorage.UpdatePublishedFileVisibility(" + m_PublishedFileUpdateHandle + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ") : " + ret);
        }

        if (GUILayout.Button("UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] {\"First\", \"Second\", \"Third\"})"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileTags(m_PublishedFileUpdateHandle, new string[] { "First", "Second", "Third" });
            print("SteamRemoteStorage.UpdatePublishedFileTags(" + m_PublishedFileUpdateHandle + ", " + new string[] { "First", "Second", "Third" } +") : " + ret);
        }

        if (GUILayout.Button("CommitPublishedFileUpdate(m_PublishedFileUpdateHandle)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.CommitPublishedFileUpdate(m_PublishedFileUpdateHandle);
            OnRemoteStorageUpdatePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.CommitPublishedFileUpdate(" + m_PublishedFileUpdateHandle + ") : " + handle);
        }

        if (GUILayout.Button("GetPublishedFileDetails(m_PublishedFileId, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedFileDetails(m_PublishedFileId, 0);
            OnRemoteStorageGetPublishedFileDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedFileDetails(" + m_PublishedFileId + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("DeletePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.DeletePublishedFile(m_PublishedFileId);
            OnRemoteStorageDeletePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.DeletePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserPublishedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserPublishedFiles(0);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserPublishedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("SubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageSubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.SubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSubscribedFiles(0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSubscribedFiles(0);
            OnRemoteStorageEnumerateUserSubscribedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSubscribedFiles(" + 0 + ") : " + handle);
        }

        if (GUILayout.Button("UnsubscribePublishedFile(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UnsubscribePublishedFile(m_PublishedFileId);
            OnRemoteStorageUnsubscribePublishedFileResultCallResult.Set(handle);
            print("SteamRemoteStorage.UnsubscribePublishedFile(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, \"Changelog!\")"))
        {
            bool ret = SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(m_PublishedFileUpdateHandle, "Changelog!");
            print("SteamRemoteStorage.UpdatePublishedFileSetChangeDescription(" + m_PublishedFileUpdateHandle + ", " + "\"Changelog!\"" + ") : " + ret);
        }

        if (GUILayout.Button("GetPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("UpdateUserPublishedItemVote(m_PublishedFileId, true)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.UpdateUserPublishedItemVote(m_PublishedFileId, true);
            OnRemoteStorageUpdateUserPublishedItemVoteResultCallResult.Set(handle);
            print("SteamRemoteStorage.UpdateUserPublishedItemVote(" + m_PublishedFileId + ", " + true + ") : " + handle);
        }

        if (GUILayout.Button("GetUserPublishedItemVoteDetails(m_PublishedFileId)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.GetUserPublishedItemVoteDetails(m_PublishedFileId);
            OnRemoteStorageGetPublishedItemVoteDetailsResultCallResult.Set(handle);
            print("SteamRemoteStorage.GetUserPublishedItemVoteDetails(" + m_PublishedFileId + ") : " + handle);
        }

        if (GUILayout.Button("EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(SteamUser.GetSteamID(), 0, null, null);
            OnRemoteStorageEnumerateUserPublishedFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumerateUserSharedWorkshopFiles(" + SteamUser.GetSteamID() + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, \"William Hunter\", \"Rmvb4Hktv7U\", null, SteamUtils.GetAppID(), \"Test Video\", \"Desc\", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.PublishVideo(EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube, "William Hunter", "Rmvb4Hktv7U", null, SteamUtils.GetAppID(), "Test Video", "Desc", ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic, null);
            OnRemoteStoragePublishFileProgressCallResult.Set(handle);
            print("SteamRemoteStorage.PublishVideo(" + EWorkshopVideoProvider.k_EWorkshopVideoProviderYoutube + ", " + "\"William Hunter\"" + ", " + "\"Rmvb4Hktv7U\"" + ", " + null + ", " + SteamUtils.GetAppID() + ", " + "\"Test Video\"" + ", " + "\"Desc\"" + ", " + ERemoteStoragePublishedFileVisibility.k_ERemoteStoragePublishedFileVisibilityPublic + ", " + null + ") : " + handle);
        }

        if (GUILayout.Button("SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.SetUserPublishedFileAction(m_PublishedFileId, EWorkshopFileAction.k_EWorkshopFileActionPlayed);
            OnRemoteStorageSetUserPublishedFileActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.SetUserPublishedFileAction(" + m_PublishedFileId + ", " + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedFilesByUserAction(EWorkshopFileAction.k_EWorkshopFileActionPlayed, 0);
            OnRemoteStorageEnumeratePublishedFilesByUserActionResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedFilesByUserAction(" + EWorkshopFileAction.k_EWorkshopFileActionPlayed + ", " + 0 + ") : " + handle);
        }

        if (GUILayout.Button("EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null)"))
        {
            SteamAPICall_t handle = SteamRemoteStorage.EnumeratePublishedWorkshopFiles(EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote, 0, 3, 0, null, null);
            OnRemoteStorageEnumerateWorkshopFilesResultCallResult.Set(handle);
            print("SteamRemoteStorage.EnumeratePublishedWorkshopFiles(" + EWorkshopEnumerationType.k_EWorkshopEnumerationTypeRankedByVote + ", " + 0 + ", " + 3 + ", " + 0 + ", " + null + ", " + null + ") : " + handle);
        }

        //SteamRemoteStorage.UGCDownloadToLocation() // There is absolutely no documentation on how to use this function

        GUILayout.EndScrollView();
        GUILayout.EndVertical();
    }
Exemple #22
0
 public void DeleteFile(string filename)
 {
     bool ret = SteamRemoteStorage.FileDelete(filename);
 }
 public void DeleteFile(string path)
 {
     SteamRemoteStorage.FileDelete(path);
 }
Exemple #24
0
 public bool Delete()
 {
     checkParentDisposed();
     return(SteamRemoteStorage.FileDelete(Name));
 }