public static void Main(object _BotStuff) { Botstuff = (OnyLib.BotStuff)_BotStuff; unprivSteamToys = new SteamToys(Botstuff); addfunctions(); Botstuff.OnyEvents.InComingMessage += new BotStuff.BotEvents.IncomingMessageHook(OnyEvents_InComingMessage); Botstuff.OnyVariables.logger.log("Hello from SteamInteraction!", Logging.Priority.Notice); sclient = new SteamKit2.SteamClient(System.Net.Sockets.ProtocolType.Tcp); SteamKit2.SteamFriends steamFriends = sclient.GetHandler<SteamKit2.SteamFriends>(); SteamKit2.SteamUser sUser = sclient.GetHandler<SteamKit2.SteamUser>(); sclient.Connect(); sUser.LogOn(new SteamKit2.SteamUser.LogOnDetails() { Username = "******", Password = "******" }); steamFriends.SendChatMessage(new SteamKit2.SteamID("STEAM_0:1:16516144"), SteamKit2.EChatEntryType.ChatMsg, "Hai dar"); }
public static void Main(object _BotStuff) { Botstuff = (OnyLib.BotStuff)_BotStuff; unprivSteamToys = new SteamToys(Botstuff); addfunctions(); Botstuff.OnyEvents.InComingMessage += new BotStuff.BotEvents.IncomingMessageHook(OnyEvents_InComingMessage); Botstuff.OnyVariables.logger.log("Hello from SteamInteraction!", Logging.Priority.Notice); sclient = new SteamKit2.SteamClient(System.Net.Sockets.ProtocolType.Tcp); SteamKit2.SteamFriends steamFriends = sclient.GetHandler <SteamKit2.SteamFriends>(); SteamKit2.SteamUser sUser = sclient.GetHandler <SteamKit2.SteamUser>(); sclient.Connect(); sUser.LogOn(new SteamKit2.SteamUser.LogOnDetails() { Username = "******", Password = "******" }); steamFriends.SendChatMessage(new SteamKit2.SteamID("STEAM_0:1:16516144"), SteamKit2.EChatEntryType.ChatMsg, "Hai dar"); }