protected virtual void OnSteamGameLobbyJoinRequested(SteamGameLobbyJoinRequestedEventArgs e) { if (this.SteamGameLobbyJoinRequested != null) { this.SteamGameLobbyJoinRequested(this, e); } }
protected override void OnGameLobbyJoinRequested(object sender, SteamGameLobbyJoinRequestedEventArgs e) { base.OnGameLobbyJoinRequested(sender, e); if (new Steamworks.SteamID(e.Message.m_steamIDLobby).IsValid) { ELCPUtilities.SteamMatchMaking_TryConnectingToLobby(e.Message.m_steamIDLobby); } }