internal async void OnFriendMessage(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { Response(callback.Message, callback.Sender); } }
private static void RecognizeMessage(SteamFriends.FriendMsgCallback obj) { Console.Write("\t\tCommand recognized "); Console.ForegroundColor = ConsoleColor.Blue; Console.WriteLine(obj.Message); Console.ResetColor(); }
public void OnChatMessage(SteamFriends.FriendMsgCallback callback) { if (callback.Message == ".trade") { } if (callback.Message == ".sleep") { steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "hehe xd bye"); steamClient.Disconnect(); Environment.Exit(0); } if (callback.Message == ".ping") { steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "pong!:chocola3:"); } if (callback.Message == ".help") { steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "\n.ping:chocola3:\n.sleep:chocola3:\n.say (text):chocola3:"); } if (callback.Message.Contains(".say")) { string xd = callback.Message.Replace(".say ", ""); steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, xd); } UInt64 IDD = 76561198058269957; if (callback.Message != String.Empty) { steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "am at work, so afking nekopara"); } }
private void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType != EChatEntryType.ChatMsg) { ModuleManager.FriendMessageSent(callback, MessageToArgs(callback.Message)); } }
/// <summary> /// When a private message is received, signal the modules. /// </summary> /// <param name="callback"></param> /// <param name="args"></param> public void FriendMessageSent(SteamFriends.FriendMsgCallback callback, string[] args) { var modules = _globalModules.Values.ToList(); // Get all modules foreach (var chatKV in _chatroomModules) { modules.AddRange(chatKV.Value.Values); } foreach (var module in modules) { module.OnFriendMessage(callback, args); var command = module.FindCommand(args); // If FindCommand returned something, execute it. if (command.HasValue) { try { command.Value.Callback(callback, args); } catch (Exception e) { PrintStackFrame(e); } } } }
static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { CommandHandler.AddTask(callback.Sender, callback.Message); } }
private void OnSteamFriendMessage(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { steamchatHandler.HandleMessage(callback.Sender, callback.Message); } }
private void chatMessageCallback(SteamFriends.FriendMsgCallback callback) { if (base.listenCallback != null && callback.Sender == this.id && callback.EntryType == EChatEntryType.ChatMsg) { base.ListenCallback(base.createMessageLabel(this.getPrifix(callback.Sender) + callback.Message)); } }
private void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback == null) { return; } if (callback.EntryType != EChatEntryType.ChatMsg) { return; } ulong steamID = callback.Sender; if (steamID != SteamMasterID) { return; } string message = callback.Message; if (string.IsNullOrEmpty(message)) { return; } if (message.Length == 17 && message[5] == '-' && message[11] == '-') { ArchiHandler.RedeemKey(message); } }
/// <summary> /// Fires when the bot receives a steam chat message from someone on their friendlist /// </summary> /// <param name="callback"></param> private void OnFriendMsgCallback(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { /*Log the message we just received*/ string friendUserName = mSteam.friends.GetFriendPersonaName(callback.Sender); mLogChat.Write(Log.LogLevel.Text, $"Msg from {friendUserName}: {callback.Message}"); /*Clear blocked users that are older than 10 minutes * This is to avoid responding every time a user is spamming us in the chat*/ mSteamChatBlockList.RemoveAll(data => DateTime.Now.Subtract(data.DateReceived) > TimeSpan.FromMinutes(10)); /*Only send a response if one is set in the settings file*/ if (!string.IsNullOrWhiteSpace(mAccountSettings.ChatResponse)) { /*Set up ChatMessageData object*/ var msgData = new ChatMessageData() { AccountId = callback.Sender.AccountID, DateReceived = DateTime.Now }; /*Check if the list of blocked users contains the sender*/ if (mSteamChatBlockList.Any(o => o.AccountId == msgData.AccountId)) { return; } /*Respond to user*/ mSteam.friends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, mAccountSettings.ChatResponse); mLogChat.Write(Log.LogLevel.Info, $"Responded to {friendUserName}"); mSteamChatBlockList.Add(msgData); } } }
private void OnChatMessage(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { AsyncCompleter(this.EventForwarder.OnChatMessage(this, callback.Sender, callback.Message)); } }
private static void OnFriendMsg(SteamFriends.FriendMsgCallback obj) { string[] ParamsSepearator = obj.Message.Split(' '); if (Commands.ContainsKey(ParamsSepearator[0])) { for (int i = 1; i < ParamsSepearator.Length; i++) { for (int a = 0; a < Argument.Length; a++) { try { Argument[a] = ParamsSepearator[i]; } catch { } i += 1; } } steamIDMemory = obj.Sender; ExecuteCommand(ParamsSepearator[0]); } else { //checkpoint2525 steamIDMemory = obj.Sender; ReloadMemoria(); if (bManager.getResponse(obj.Message).Replace("#", String.Empty).Replace("-", String.Empty).Length > 1) { steamFriends.SendChatMessage(steamIDMemory, EChatEntryType.ChatMsg, bManager.getResponse(obj.Message).Replace("#", String.Empty).Replace("-", String.Empty)); } } }
private static void OnChatMsg(SteamFriends.FriendMsgCallback callback) { string mate = callback.Message.ToLower(); string command = ""; string value = ""; if (callback.EntryType == EChatEntryType.ChatMsg) { if (mate.Length > 1) { if (mate.Remove(1) == "!") { command = mate.Substring(1, mate.Length - 1); if (mate.Contains(" ")) { value = command.Substring(command.IndexOf(' ') + 1, command.Length - command.IndexOf(' ') - 1); command = command.Remove(command.IndexOf(' ')); Console.WriteLine(command); Console.WriteLine(value); } CommandResolver(command, value, callback.Sender.ConvertToUInt64().ToString(), callback.Sender); } } friends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, respondmsg); Console.WriteLine("[{2}] MSR - SteamID {0} : {1}", callback.Sender, respondmsg, DateTime.Now.ToString()); respondmsg = "Hello, Tôi đéo hiểu bạn nói gì"; } }
static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { UserHandler.steamBotCommandsHandling(callback.Message, callback.Sender, 0); } }
static void OnMsgReceived(SteamFriends.FriendMsgCallback callback) { Console.WriteLine("Message from {0}: {1}", Steam3.SteamFriends.GetFriendPersonaName(callback.Sender), callback.Message ); }
void OnFriendMessage(SteamFriends.FriendMsgCallback cb) { Log.WriteLine("Msg from {0} {1} {2} \"{3}\"", cb.Sender, cb.EntryType, (int)cb.EntryType, cb.Message); var room_id = cb.Sender; var room = ChatRoom.Active.FindOrCreate(room_id); room.Messages.Add(new ChatMessage { Message = cb.Message, Sender = cb.Sender, Type = cb.EntryType }); // TODO: Thread safety var message_index = room.Messages.Count - 1; var b = new Core.Util.Buffer(); b.SetAlignment(4); b.WriteULong(cb.Sender); b.WriteULong(cb.Sender); b.Write((byte)cb.EntryType); b.Write((byte)(cb.FromLimitedAccount ? 1 : 0)); // b.Write((byte)0); b.Write((uint)message_index); Instance.PostCallback(Common.CallbackId(Common.CallbackType.ClientFriends, 5), b); }
static void OnChatMessage(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { steamFriends.SendChatMessage(callback.Sender, EChatEntryType.ChatMsg, "А вы знаете, насколько сложно было выполнить эту лабораторную работу человеку, который вообще не шарит в программировании? А? А? А? А?"); } }
static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { // use the factory to get an appropriate object correlating to the action commandFactory.ParseChatText(new BotContext(null, callback.Sender, callback.Message.Trim(), steamFriends)); } }
public override void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (SteamNerd.Chatrooms.Count != 0) { var chat = SteamNerd.Chatrooms.First(); SteamNerd.SteamFriends.InviteUserToChat(callback.Sender, chat.Key); } }
static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { Log.Instance.Info("Friend Msg " + callback.EntryType + " " + callback.Sender + ": " + callback.Message); foreach (BaseTrigger trigger in triggers) { trigger.OnFriendMessage(callback.Sender, callback.Message, true); } }
static void OnChatMessage(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { fObject.updateChatLog(new Friend() { steamFrindsID = callback.Sender.ConvertToUInt64().ToString() }, callback.Message.ToString(), false); } }
//TODO Lets Turn the following four into events, so errors aren't thrown if a userhandler doesn't exist private void ReceivePrivateMessage(SteamFriends.FriendMsgCallback callback) { MessageEventArgs NewMessageData = new MessageEventArgs(this); NewMessageData.ReceivedMessage = callback.Message; NewMessageData.Sender = new ChatroomEntity(callback.Sender.ConvertToUInt64(), this); NewMessageData.Destination = NewMessageData.Sender; NewMessageData.Sender.DisplayName = SteamFriends.GetFriendPersonaName(callback.Sender); NewMessageData.Sender.UserURL = "http://steamcommunity.com/profiles/" + callback.Sender.ConvertToUInt64(); base.PrivateMessageProcessEvent(NewMessageData); }
public void OnFriendMessage(SteamFriends.FriendMsgCallback e) { EChatEntryType type = e.EntryType; if (e.EntryType == EChatEntryType.ChatMsg) { Log.Info("Chat Message from {0}: {1}", Bot.SteamFriends. GetFriendPersonaName(e.Sender), e.Message); Bot._getUserHandler(e.Sender).OnMessageHandler(e.Message, type); } }
public void HandleCallback(CallbackMsg msg) { if (msg.IsType <SteamUser.LoginKeyCallback>()) { GetClient().Friends.SetPersonaState(EPersonaState.Online); Friend.Me = new Friend(GetClient().User.GetSteamID()); Friend.Me.Name = "me"; SteamAlerts.ShowToast("Connected to Steam"); } else if (msg.IsType <SteamUser.LogOnCallback>()) { SteamUser.LogOnCallback callback = (SteamUser.LogOnCallback)msg; if (callback.Result == EResult.OK) { EnableAutoReconnect(); } else { DisableAutoReconnect(); } } else if (msg.IsType <SteamFriends.FriendMsgCallback>()) { SteamFriends.FriendMsgCallback callback = (SteamFriends.FriendMsgCallback)msg; if (callback.EntryType == EChatEntryType.ChatMsg) { Friend friend = Friend.GetFriendBySteamId(callback.Sender.ToString()); if (friend != activeChat) { Intent intent = new Intent(SteamAlerts.GetContext(), typeof(Chat)); intent.SetAction("chat_notification_" + DateTime.Now.Ticks); intent.PutExtra("steam_id", friend.SteamId.ToString()); SteamAlerts.Notification("Message from " + friend.Name, friend.Name + ": " + callback.Message, callback.Message, intent, "steam_id", friend.SteamId.ToString()); SteamAlerts.PlaySound(); SteamAlerts.Vibrate(400); } } } else if (msg.IsType <SteamClient.ConnectCallback>()) { SteamAlerts.Notification("Steam Droid", "Connected to Steam", "Connected to Steam", new Intent(SteamAlerts.GetContext(), typeof(Main)), null, null); } else if (msg.IsType <SteamClient.DisconnectCallback>()) { SteamAlerts.Notification("Steam Droid", "Disconnected from Steam", "Connected to Steam", new Intent(SteamAlerts.GetContext(), typeof(Main)), null, null); SteamAlerts.ShowToast("Disconnected from Steam"); } }
public void HandleCallback(CallbackMsg msg) { if (msg.IsType <SteamClient.ConnectCallback>()) { Logger.Get().Log("[Callback] Connected"); } else if (msg.IsType <SteamClient.DisconnectCallback>()) { Logger.Get().Log("[Callback] Disconnected"); IsAuthorized = false; Send(Protocol.Server.LoggedOut); } else if (msg.IsType <SteamUser.LogOnCallback>()) { SteamUser.LogOnCallback callback = (SteamUser.LogOnCallback)msg; Logger.Get().Log("[Callback] Logon: " + callback.Result + "/" + callback.ExtendedResult); if (callback.Result == EResult.AccountLogonDenied || callback.Result == EResult.InvalidLoginAuthCode) { Send(Protocol.Server.AuthRequest); IsAuthorized = true; } if (callback.Result == EResult.OK) { IsAuthorized = true; } } else if (msg.IsType <SteamUser.LoginKeyCallback>()) { Logger.Get().Log("[Callback] Logged in, setting persona state to online"); steam.Friends.SetPersonaState(SteamKit2.EPersonaState.Online); Send(Protocol.Server.LoggedIn); } else if (msg.IsType <SteamFriends.FriendMsgCallback>()) { SteamFriends.FriendMsgCallback chat = (SteamFriends.FriendMsgCallback)msg; if (chat.EntryType == EChatEntryType.ChatMsg) { Send(Protocol.Server.ChatReceived, chat.Sender.ToString(), chat.Message); } } else if (msg.IsType <SteamFriends.PersonaStateCallback>()) { SteamFriends.PersonaStateCallback friend = (SteamFriends.PersonaStateCallback)msg; Send(Protocol.Server.FriendStateChanged, friend.FriendID.ToString(), friend.State.ToString(), friend.GameName); } }
static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { var Settingslist = JsonConvert.DeserializeObject <ChatLoggerSettings>(File.ReadAllText(Program.SettingsJsonFile)); ulong FriendID = callback.Sender; string Message = callback.Message; string FriendName = steamFriends.GetFriendPersonaName(FriendID); string nameClean = Regex.Replace(FriendName, "[^A-Za-z0-9 _]", ""); string FriendIDName = @"\[" + FriendID + "] - " + nameClean + ".txt"; string pathLog = Settingslist.PathLogs + @"\" + steamClient.SteamID.ConvertToUInt64() + FriendIDName; string FinalMsg = "[" + DateTime.Now + "] " + FriendName + ": " + Message; // Console.WriteLine("\nYou received a message by " + FriendName + "\n Telling you: " + Message); LastMessageReceived = "[" + DateTime.Now.ToString("HH:mm:ss") + "] " + FriendName.Replace(":", "") + ": " + Message; if (!Directory.Exists(Settingslist.PathLogs + @"\" + steamClient.SteamID.ConvertToUInt64())) { Directory.CreateDirectory(Settingslist.PathLogs + @"\" + steamClient.SteamID.ConvertToUInt64()); } string[] files = Directory.GetFiles(Settingslist.PathLogs + @"\" + steamClient.SteamID.ConvertToUInt64(), "[" + FriendID + "]*.txt"); if (files.Length > 0)//file exist { string[] LastDate = File.ReadLines(files[0]).Last().Split(' '); LastDate[0] = LastDate[0].Substring(1); using (var tw = new StreamWriter(files[0], true)) if (LastDate[0] != DateTime.Now.Date.ToShortDateString()) { tw.WriteLine(Settingslist.Separator + "\n" + FinalMsg); } else { tw.WriteLine(FinalMsg); } } else { FileInfo file = new FileInfo(pathLog); file.Directory.Create(); File.WriteAllText(pathLog, FinalMsg + "\n"); } } }
public void OnFriendMessage(SteamFriends.FriendMsgCallback callback, string[] args) { if (FriendMessage != null) { try { FriendMessage(callback, args); } catch (Exception e) { ModuleManager.PrintStackFrame(e); } } }
public void HandleCallback(CallbackMsg msg) { if (msg.IsType <SteamFriends.FriendMsgCallback>()) { SteamFriends.FriendMsgCallback callback = (SteamFriends.FriendMsgCallback)msg; if (callback.EntryType == EChatEntryType.ChatMsg && callback.Sender == friend.SteamId) { ChatMessage message = new ChatMessage(friend, callback.Message); Add(message); NotifyDataSetChanged(); } } }
private void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { var sender = callback.Sender; Friend currentChatter = Chatters.FirstOrDefault(chatter => chatter.SteamID.AccountID == sender.AccountID); if (currentChatter == null) { currentChatter = new Friend() { WelcomedDate = DateTime.Now, ChatState = ChatState.NoInteraction, SteamID = sender, IsReceivingAdvInfo = false }; Chatters.Add(currentChatter); } TimeSpan timeSpan = DateTime.Now - currentChatter.WelcomedDate; if (timeSpan.Minutes >= 5) { currentChatter.ChatState = ChatState.NoInteraction; } string responseMessage = String.Empty; if (BasicCommands.ContainsKey(callback.Message)) { responseMessage = BasicCommands[callback.Message]; currentChatter.ChatState = ChatState.Welcomed; } else if (currentChatter.ChatState == ChatState.NoInteraction) { currentChatter.ChatState = ChatState.Welcomed; responseMessage = WelcomeMessage; } else if (currentChatter.ChatState == ChatState.Welcomed) { responseMessage = CommandNotFoundMessage; } SteamFriends.SendChatMessage(sender, EChatEntryType.ChatMsg, responseMessage); Console.WriteLine($"{SteamFriends.GetFriendPersonaName(sender)}: {callback.Message}"); Console.WriteLine($"BOT: {responseMessage}"); } }
private static void OnFriendMsg(SteamFriends.FriendMsgCallback callback) { if (callback.EntryType == EChatEntryType.ChatMsg) { Log.Instance.Info("Friend Msg " + callback.EntryType + " " + callback.Sender + ": " + callback.Message); foreach (BaseTrigger trigger in triggers) { trigger.OnFriendMessage(callback.Sender, callback.Message, true); } } else { Log.Instance.Silly("Friend Msg " + callback.EntryType + " " + callback.Sender + ": " + callback.Message); } }