Exemple #1
0
 public static void RemoveGui()
 {
     isGuiRunning = false;
     if (parentGuiView != null)
     {
         parentGuiView = null;
         UnityEngine.Object.Destroy(mainUI);
         UnityEngine.Object.Destroy(mainButton);
         UnityEngine.Object.Destroy(stayInLaneUI);
         mainUI       = null;
         mainButton   = null;
         stayInLaneUI = null;
     }
 }
Exemple #2
0
        public static void SetupGui()
        {
            LoadSprites();
            if (m_atlasLoaded)
            {
                parentGuiView = null;
                parentGuiView = UIView.GetAView();

                if (mainUI == null)
                {
                    mainUI = (MainUI)parentGuiView.AddUIComponent(typeof(MainUI));
                }

                if (stayInLaneUI == null)
                {
                    stayInLaneUI = (StayInLaneUI)Loader.parentGuiView.AddUIComponent(typeof(StayInLaneUI));
                }

                SetupMainButton();
                isGuiRunning = true;
            }
        }