// Default contructor that set entity to field public StatusToStatusModel(StatusToStatus statustostatus) { this._status_to_status = statustostatus; this._status_id = statustostatus.StatusId; this._link_to_status_id = statustostatus.LinkToStatusId; this._originalStatusToStatus = statustostatus.DeepClone(); }
// Update a existed StatusToStatus public StatusToStatus UpdateStatusToStatus(StatusToStatus _statusToStatus) { unitOfWork.Update <StatusToStatus>(_statusToStatus); return(_statusToStatus); }
// Delete a existed StatusToStatus public void DeleteStatusToStatus(StatusToStatus _statusToStatus) { unitOfWork.Delete <StatusToStatus>(_statusToStatus); }
// Add a new StatusToStatus public StatusToStatus AddStatusToStatus(StatusToStatus _statusToStatus) { unitOfWork.Add <StatusToStatus>(_statusToStatus); return(_statusToStatus); }
// Refresh an existed StatusToStatus public StatusToStatus RefeshStatusToStatus(StatusToStatus _statusToStatus) { unitOfWork.Refresh <StatusToStatus>(_statusToStatus); return(_statusToStatus); }