public void Execute(StatusInfoPartsEventManager statusInfoPartsEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { executeFuncs_[(int)state_](this, statusInfoPartsEventManager, timeRegulation, timeFluctProcess); }
//AllColorUpdate static private void AllColorUpdateExecute(StatusInfoPartsEventManagerExecuteState mine, StatusInfoPartsEventManager statusInfoPartsEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { for (int i = 0; i < statusInfoPartsEventManager.GetexecuteEventStatusInfosParts().Count; ++i) { statusInfoPartsEventManager.GetexecuteEventStatusInfosParts()[i].ProcessStateAllColorUpdateExecute( timeRegulation , timeFluctProcess , statusInfoPartsEventManager.GetExecuteEndColors()[i] ); } }
//IdleMoveEnd static private void IdleMoveEndExecute(StatusInfoPartsEventManagerExecuteState mine, StatusInfoPartsEventManager statusInfoPartsEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { for (int i = 0; i < statusInfoPartsEventManager.GetexecuteEventStatusInfosParts().Count; ++i) { statusInfoPartsEventManager.GetexecuteEventStatusInfosParts()[i].ProcessIdleEnd(); } }
//None static private void NoneExecute(StatusInfoPartsEventManagerExecuteState mine, StatusInfoPartsEventManager statusInfoPartsEventManager, float timeRegulation, t13.TimeFluctProcess timeFluctProcess) { }