// Use this for initialization
    void Start()
    {
        stat = StatsManager.instance.GetStats(statName);

        itemNameText.text = itemName;

        buyText.text = pricesLevel[stat.level].ToString();

        itemLevelBar.value = stat.level;

        buyButton.onClick.AddListener(BuyUpgrade);
    }
Exemple #2
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    public void UpdateItemDisplay()
    {
        _Stat = StatsManager.Instance.GetStats(StatName);

        ItemLevelBar.value = _Stat.Level;

        if (_Stat.Level == PricesLevel.Length)
        {
            BuyText.text = "MAX";
            return;
        }

        BuyText.text = PricesLevel[_Stat.Level].ToString();

        CheckForUpgradeStatus();
    }
    public void UpdateItemDisplay()
    {
        stat = StatsManager.instance.GetStats(statName);

        itemLevelBar.value = stat.level;

        if (stat.level == pricesLevel.Length)
        {
            buyText.text = "MAX";
            return;
        }

        buyText.text = pricesLevel[stat.level].ToString();

        CheckForUpgradeStatus();
    }
Exemple #4
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    // Use this for initialization
    void Start()
    {
        stat = StatsManager.instance.GetStats(statName);

        itemNameText.text = itemName;

        if (stat.level == pricesLevel.Length)
        {
            buyText.text = "MAX";
        }
        else
        {
            buyText.text = pricesLevel[stat.level].ToString();
        }

        itemLevelBar.value = stat.level;

        buyButton.onClick.AddListener(BuyUpgrade);

        UpdateItemDisplay();
    }
Exemple #5
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    void Start()
    {
        _Stat = StatsManager.Instance.GetStats(StatName);

        ItemNameText.text = ItemName;

        if (_Stat.Level == PricesLevel.Length)
        {
            BuyText.text = "MAX";
        }
        else
        {
            BuyText.text = PricesLevel[_Stat.Level].ToString();
        }

        ItemLevelBar.value = _Stat.Level;

        BuyButton.onClick.AddListener(BuyUpgrade);

        UpdateItemDisplay();
    }