void Start() { getHit = false; //nanti ganti tag Player di GMS jadi game manager lg = GameObject.FindGameObjectWithTag("LevelManager").GetComponent <LevelGenerator>(); playerPos = GameObject.FindGameObjectWithTag("Player").transform; sdm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <StatsDisplayManager>(); }
IEnumerator Start() { sd = GameObject.FindGameObjectWithTag("GameManager").GetComponent <StatsDisplayManager>(); sd.displayStats.SetActive(false); if (StatsDisplayManager.levelCounter == 15) { text.text = "Our Last Day"; } else if (StatsDisplayManager.levelCounter == 16) { StatsDisplayManager.healthAmmount = sd.healthReset; StatsDisplayManager.ammoAmmount = sd.ammoReset; StatsDisplayManager.foodAmmount = sd.foodReset; StatsDisplayManager.levelCounter = sd.levelReset; SceneManager.LoadScene("Main"); } else { text.text = "Day " + StatsDisplayManager.levelCounter.ToString(); } text.canvasRenderer.SetAlpha(0.0f); FadeIn(); yield return(new WaitForSeconds(1.5f)); FadeOut(); yield return(new WaitForSeconds(1.0f)); if (StatsDisplayManager.levelCounter == 1) { SceneManager.LoadScene("test"); } else if (StatsDisplayManager.levelCounter == 5) { SceneManager.LoadScene("Boss 1"); } else if (StatsDisplayManager.levelCounter == 10) { SceneManager.LoadScene("Boss 2"); } else if (StatsDisplayManager.levelCounter == 15) { SceneManager.LoadScene("Final Boss"); } else if (StatsDisplayManager.levelCounter == 16) { } else { SceneManager.LoadScene("test"); }; }
void Start() { sdm = GameObject.FindGameObjectWithTag("GameManager").GetComponent <StatsDisplayManager>(); asrc = GetComponent <AudioSource>(); }
// Start is called before the first frame update void Start() { sd = GameObject.FindGameObjectWithTag("GameManager").GetComponent <StatsDisplayManager>(); }