public override void UseItem() { MFProperties = StatsBase.Multi(PlayerData.Player.PlayerStats, MProperties); //Addbuff }
//计算百分比制加成结果 private void CheckMProperties() { MFProperties = StatsBase.Multi(PlayerData.Player.PlayerStats, MProperties); }
public override void UseItem() { MFProperties = StatsBase.Multi(PlayerData.Player.PlayerStats, MProperties); //Addbuff }
//计算百分比制加成结果 private void CheckMProperties() { MFProperties = StatsBase.Multi(PlayerData.Player.PlayerStats, MProperties); }