public void TestPauseTimer()
        {
            var testTimer = new Stopwatch();

            StaticTimer.RestartTimer();
            Wait(testTimer, 1000);
            StaticTimer.PauseTimer();
            Assert.GreaterOrEqual(StaticTimer.GetElapsedMilliseconds(), 1000, "test 1");

            Wait(testTimer, 1000);
            StaticTimer.ResumeTimer();
            Wait(testTimer, 1000);
            //Assert.AreEqual(2000, StaticTimer.GetElapsedMilliseconds(), "test 2 første");
            Assert.GreaterOrEqual(StaticTimer.GetElapsedMilliseconds(), 2000, "test 2");
        }
        public void RepeatedTestPauseTimer()
        {
            var testTimer = new Stopwatch();

            StaticTimer.RestartTimer();

            for (int i = 0; i < 10; i++)
            {
                StaticTimer.ResumeTimer();
                Assert.GreaterOrEqual(StaticTimer.GetElapsedMilliseconds(), 1000 * i, $"test {i} (1)");
                Assert.Less(StaticTimer.GetElapsedMilliseconds(), 50 + 1000 * i, $"test {i} (2)");
                Wait(testTimer, 1000);
                StaticTimer.PauseTimer();
            }
        }
Exemple #3
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        public void HandleKeyEvent(string keyValue, string keyAction)
        {
            if (keyAction == "KEY_PRESS")
            {
                switch (keyValue)
                {
                case "KEY_UP":
                    if (activeMenuButton > 0)
                    {
                        menuButtons[activeMenuButton].SetColor(new Vec3F(1.0f, 0.0f, 0.0f));
                        activeMenuButton--;
                        menuButtons[activeMenuButton].SetColor(new Vec3F(0.0f, 1.0f, 0.0f));
                    }
                    break;

                case "KEY_DOWN":
                    if (activeMenuButton < maxMenuButtons - 1)
                    {
                        menuButtons[activeMenuButton].SetColor(new Vec3F(1.0f, 0.0f, 0.0f));
                        activeMenuButton++;
                        menuButtons[activeMenuButton].SetColor(new Vec3F(0.0f, 1.0f, 0.0f));
                    }
                    break;

                case "KEY_ENTER":
                    StaticTimer.ResumeTimer();
                    if (activeMenuButton == 1)
                    {
                        LevelContainer.GetInstance().Restart();
                        SpaceTaxiBus.GetBus().RegisterEvent(
                            GameEventFactory <object> .CreateGameEventForAllProcessors(
                                GameEventType.GameStateEvent,
                                this, "CHANGE_STATE", "MAIN_MENU", ""));
                    }
                    else if (activeMenuButton == 0)
                    {
                        SpaceTaxiBus.GetBus().RegisterEvent(
                            GameEventFactory <object> .CreateGameEventForAllProcessors(
                                GameEventType.GameStateEvent,
                                this, "CHANGE_STATE", "GAME_RUNNING", ""));
                    }
                    break;
                }
            }
        }