public override void dispose() { if (this.mapWalls != null) { this.mapWalls.dispose(); } if (this.mapFloor != null) { this.mapFloor.dispose(); } if (this.player != null) { this.player.dispose(); } if (this.guards != null) { foreach (Guard guard in this.guards) { guard.dispose(); } } if (this.treasures != null) { foreach (Treasure treasure in this.treasures) { treasure.dispose(); } } if (this.dumpsters != null) { foreach (Dumpster dumpster in this.dumpsters) { dumpster.dispose(); } } if (this.treasure != null) { this.treasure.dispose(); } this.timer.dispose(); this.dustEmitter.dispose(); // sfxs /* * if (this.introSfx != null) { * this.introSfx.Dispose(); * } * if (this.payDaySfx != null) { * this.payDaySfx.Dispose(); * } * if (this.treasureSfx != null) { * this.treasureSfx.Dispose(); * } * if (this.guardDetectedSfx != null) { * this.guardDetectedSfx.Dispose(); * } * if (this.dumpsterCrashSfx != null) { * this.dumpsterCrashSfx.Dispose(); * } * if (this.dumpsterCloseSfx != null) { * this.dumpsterCloseSfx.Dispose(); * }*/ // AI AIManager.getInstance().dispose(); }
public void dispose() { cinematic.dispose(); }