/// <summary> Gets a vob by ID from this world. </summary> public bool TryGetVob(int id, out BaseVob vob) { return(vobsByID.TryGet(id, out vob)); }
/// <summary> Gets any Instance with the given ID or null from the static Instance collection. </summary> public static bool TryGet(int id, out BaseVobInstance instance) { return(idColl.TryGet(id, out instance)); }
/// <summary> Gets a World by ID from the static World collection. </summary> public static bool TryGetWorld(int id, out World world) { return(worldsByID.TryGet(id, out world)); }
public bool TryGetOverlay(int id, out Overlay overlay) { return(ovIDs.TryGet(id, out overlay)); }
public bool TryGetAniJob(int id, out AniJob job) { return(aniIDs.TryGet(id, out job)); }
/// <summary> Gets a Model by ID from the static Model collection. </summary> public static bool TryGet(int id, out ModelInstance model) { return(idColl.TryGet(id, out model)); }
public static bool TryGetClient(int id, out GameClient client) { return(idColl.TryGet(id, out client)); }
/// <summary> Gets an Item with the given ID or null. </summary> public bool TryGetItem(int id, out Item item) { return(idColl.TryGet(id, out item)); }