public void WarningsTest_MissingBodyAssignment() { this.farm1.Body = null; this.farm2.Body = null; var actual = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers).ToList(); Assert.AreEqual(1, actual.Count); Assert.AreEqual("Need to set up the target for the world-specific parts", actual[0].Message); Assert.IsNotNull(actual[0].FixIt); actual[0].FixIt(); Assert.AreEqual("munmuss", this.farm1.Body); actual = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers).ToList(); Assert.AreEqual(0, actual.Count); // If nothing is set up foreach (var p in this.producers) { p.Body = null; } actual = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers).ToList(); // Then it gets complained about, but no fix is offered Assert.AreEqual(1, actual.Count); Assert.AreEqual("Need to set up the target for the world-specific parts", actual[0].Message); Assert.IsNull(actual[0].FixIt); }
public void WarningsTest_NoPartsTest() { var result = StaticAnalysis.CheckBodyIsSet(colonizationResearch, new List <ITieredProducer>(), this.emptyContainers, this.emptyContainers); Assert.IsNotNull(result); Assert.IsFalse(result.Any()); }
public void WarningsTest_HappyParts() { var result = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers); Assert.IsNotNull(result); Assert.IsFalse(result.Any()); }
public void WarningsTest_MismatchedBodyAssignment() { this.farm1.Body = "splut"; this.farm2.Body = null; var actual = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers).ToList(); Assert.AreEqual(1, actual.Count); Assert.AreEqual("Not all of the body-specific parts are set up for munmuss", actual[0].Message); Assert.IsNotNull(actual[0].FixIt); actual[0].FixIt(); Assert.AreEqual("munmuss", this.farm1.Body); Assert.AreEqual("munmuss", this.farm2.Body); actual = StaticAnalysis.CheckBodyIsSet(colonizationResearch, this.producers, this.emptyContainers, this.emptyContainers).ToList(); Assert.AreEqual(0, actual.Count); }