public void Exit()
 {
     StatesUtils.ExitBuilding(Owner, HUNGRY);
     Owner.NeedsManager.WorkNeedOverride = false;
 }
Exemple #2
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 public void Exit()
 {
     StatesUtils.ExitBuilding(Owner, TIRED);
     Owner.NeedsManager.WorkNeedOverride = false;
     Owner.NeedsManager.FoodNeedOverride = false;
 }
 public void Exit()
 {
     StatesUtils.ExitBuilding(Owner, WORK);
 }