/// <inheritdoc/> public void LoadState() { StateLoading?.Invoke(this, EventArgs.Empty); for (int i = 0; i < _saveables.Count; i++) { LoadSaveable(_saveables[i]); } StateLoaded?.Invoke(this, EventArgs.Empty); }
protected virtual void OnStateLoading(StateLoadEventArgs e) { StateLoading?.Invoke(this, e); }