public override void Invoke(bool isSimulate, bool async) { // zero = 14px, 56px // M874IV= (17, 15) log.Debug(this.ToString()); StateContainer.OpenPlanetMenu(); if (isSimulate) { Point target = new Point(); Point shift = new Point(7, 18); target.X = 45 * Point.X + 14 + shift.X; target.Y = 45 * Point.Y + 56 + shift.Y; sim.Mouse.MoveMouseTo(target.X * xf, target.Y * yf).Sleep(500).LeftButtonClick().Sleep(2000); } }