public void TestTeamOfBestLeague() { LeagueLogic ll = new LeagueLogic(this.leagueRepo.Object); TeamLogic tl = new TeamLogic(this.teamRepo.Object); StatLogic s = new StatLogic(tl, ll); List <League> leagues = new List <League>() { new League() { LID = Guid.NewGuid().ToString(), Name = "Formula 1 (F1)", Rating = 8, Homology = true, RaceTypes = RaceType.circuit }, new League() { LID = Guid.NewGuid().ToString(), Name = "World Touring Car Championship (WTCC)", Rating = 7, Homology = false, RaceTypes = RaceType.circuit }, }; List <Team> teams = new List <Team>() { new Team { TID = Guid.NewGuid().ToString(), TName = "Mercedes-AMG Petronas F1 Team", Created = 2010, Country = "Germany", Engine = ESuppliers.Mercedes, LID = leagues.ElementAt(0).LID }, new Team { TID = Guid.NewGuid().ToString(), TName = "Aston Martin Red Bull Racing", Created = 2005, Country = "Austria", Engine = ESuppliers.Honda, LID = leagues.ElementAt(0).LID }, new Team { TID = Guid.NewGuid().ToString(), TName = "Renault DP World F1 Team", Created = 1977, Country = "France", Engine = ESuppliers.Renault, LID = leagues.ElementAt(0).LID }, new Team { TID = Guid.NewGuid().ToString(), TName = "Zengő Motorsport Services KFT", Created = 1996, Country = "Hungary", Engine = ESuppliers.Seat, LID = leagues.ElementAt(1).LID }, }; List <Team> expected = new List <Team>(); expected.Add(teams[1]); expected.Add(teams[0]); expected.Add(teams[2]); leagueRepo.Setup(x => x.Search()).Returns(leagues.AsQueryable); teamRepo.Setup(x => x.Search()).Returns(teams.AsQueryable); var result = s.TeamOfBestLeague(); Assert.That(result, Is.EqualTo(expected)); }
public IActionResult Statistics() { StatLogic statLogic = new StatLogic(leagueLogic, teamLogic, driverLogic); Stat stat = new Stat(); //Oldest team drivers stat stat.OldestTeamDrivers = statLogic.OldestTeamDrivers(); stat.MostDriverInTeam = statLogic.MostDriverInTeam(); /*----------------------------------------------------------------------*/ //Most popular League and its teams stat.TeamsOfBestLeague = statLogic.TeamOfBestLeague(); /*----------------------------------------------------------------------*/ //Most used engine type and count stat.MostUsedEngine = statLogic.MostUsedEngine(); return(View(stat)); }