public void TestStatCalculator_GuildBonusIsCorrect(string i_unitID, string i_stat, int i_expectedValue) { Unit unit = new Unit(GenericDataLoader.GetData <UnitData>(i_unitID), new UnitProgress() { Level = 1, Trainers = 1 }, new ViewModel()); int totalStat = mStatCalculator.GetStatBonusFromSource(unit, i_stat, StatBonusSources.Guilds); Assert.AreEqual(i_expectedValue, totalStat); }