Exemple #1
0
    /// <summary>
    /// add location_img to list
    /// </summary>
    /// <param name="name_work"></param>
    /// <param name="description_work"></param>
    public override void AddObject(string name_work, string description_work, Item item_to_mine, int count_item_per_mine)
    {
        GameObject go   = Instantiate(_objectImg_prefab, _parent_obj);
        StartWork  work = go.GetComponent <StartWork>();

        work.SetParams(name_work, description_work);
        work.AddMineItem(item_to_mine, count_item_per_mine);
        works_list.Add(go);
    }