public override void OnSkillStartBegin(StartSkillAction action)
 {
     base.OnSkillStartBegin(action);
     if (action != null && action.targetPosition.HasValue)
     {
         this.unit.trans.LookAt(action.targetPosition.Value);
     }
 }
    public override void OnSkillStartBegin(StartSkillAction action)
    {
        base.OnSkillStartBegin(action);
        for (int i = 0; i < 7; i++)
        {
            if (i != 2)
            {
                if (this.unit.isPlayer)
                {
                    Singleton <SkillView> .Instance.SetActiveSkill(i, false);

                    Singleton <SkillView> .Instance.SetSkillUIForbidMask(i, true);
                }
            }
        }
    }
Exemple #3
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 public override void OnSkillStartBegin(StartSkillAction action)
 {
     base.OnSkillStartBegin(action);
 }
 public override void OnSkillStartBegin(StartSkillAction action)
 {
     AudioMgr.Play("Play_Coin_Throw", this.unit.gameObject, false, false);
 }
Exemple #5
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 public override void OnSkillStartBegin(StartSkillAction action)
 {
     AudioMgr.Play("Play_Box_Appear", this.unit.gameObject, false, false);
     AudioMgr.Play("Play_Businessman_Boxapr", this.unit.gameObject, false, false);
 }