public override void OnSkillStartBegin(StartSkillAction action) { base.OnSkillStartBegin(action); if (action != null && action.targetPosition.HasValue) { this.unit.trans.LookAt(action.targetPosition.Value); } }
public override void OnSkillStartBegin(StartSkillAction action) { base.OnSkillStartBegin(action); for (int i = 0; i < 7; i++) { if (i != 2) { if (this.unit.isPlayer) { Singleton <SkillView> .Instance.SetActiveSkill(i, false); Singleton <SkillView> .Instance.SetSkillUIForbidMask(i, true); } } } }
public override void OnSkillStartBegin(StartSkillAction action) { base.OnSkillStartBegin(action); }
public override void OnSkillStartBegin(StartSkillAction action) { AudioMgr.Play("Play_Coin_Throw", this.unit.gameObject, false, false); }
public override void OnSkillStartBegin(StartSkillAction action) { AudioMgr.Play("Play_Box_Appear", this.unit.gameObject, false, false); AudioMgr.Play("Play_Businessman_Boxapr", this.unit.gameObject, false, false); }