// Use this for initialization void Start() { ss = FindObjectOfType <StartSceneManager>(); LoadTipEvent += ss.LoadTip; int.TryParse(LevelNumber.text, out levelNumber); UnlockCard(); ShowStars(); }
void Awake() { ggAdmobs = GameObject.Find("GGAmobs").GetComponent <GoogleMobileAdsDemoScript> (); ggAdmobs.startSceneManager = this; if (MultiResolution.device == "ipad") { canzas1.localScale = new Vector3(0.75f, 0.75f, 1); canzas2.localScale = new Vector3(0.75f, 0.75f, 1); } else { canzas1.localScale = new Vector3(1, 1, 1); canzas2.localScale = new Vector3(0.75f, 0.75f, 1); } if (instance != null) { instance = this; } DisplayGold(); DisplayDiamond(); CheckSetting(); ChooseCharManager.instance.ReadSave(); QuestManager.Intance.UpdateDisplayUI(); isShopScene = false; // Chua lam tat app thi tra ze /*if (SaveManager.instance.state.isFirstOpenApp) { * dailyRewardObj.SetActive (true); * SaveManager.instance.state.isFirstOpenApp = false; * SaveManager.instance.Save (); * } else * dailyRewardObj.SetActive (false);*/ DisplayClaimRewardDaily(); if (FadeAni.isRunMapToChooseChar) { if (FadeAni.isRunMapToHome == false) { ChooseCharManager.instance.AniChangeScene(); } fadeAni.OffFade(); fadeAni.stateFade = FadeAni.State.Hide; FadeAni.isRunMapToChooseChar = false; } }
public void OnPointerDown(PointerEventData eventData) { StartSceneManager.Confirmed(); }
private void OnDestroy() { instance = null; }
private void Awake() { instance = instance is null ? this : instance; }