public void Add(UserLocation userLocation) { if (userLocation.Type == UserLocation.LocationType.Start) { StartLocations.Append(userLocation); } else { EndLocations.Append(userLocation); } }
public string GetStartLocation(Race race, Workshop workshop) { return(StartLocations.GetWorld(race, workshop)); }
public bool IsEmpty() { return(!StartLocations.Any() && !EndLocations.Any()); }
public static string ToString(StartLocations value) { return(value.ToString().Replace("_", " ")); }