private void StartLeftHandle(StartLeftEvent e) { isLeftMoving = true; }
private void StartLeftHandle(StartLeftEvent e) { inputData.IsLeftMoving = true; }
private void StartLeftHandle(StartLeftEvent e) { movement.MoveLeft(); }
private void StartLeftHandle(StartLeftEvent e) { legsAnimation.IsLeftMoving = true; }
private void StartLeftHandle(StartLeftEvent e) { data.IsMoveLeft = true; }
private void StartLeftHandle(StartLeftEvent e) { UpdatePlayerIfExist(player => player.IsMoveLeft = true); }