public void Init() { _starsConfig = GameConfig.Get <StarsConfig>(); _universeConfig = GameConfig.Get <UniverseConfig>(); _elements = GameConfig.Get <ElementConfig>().ElementsList; GameModel.HandleGet <GalaxyModel>(OnGalaxyChange); }
public void Init() { _starsConfig = GameConfig.Get <StarsConfig>(); _universeConfig = GameConfig.Get <UniverseConfig>(); _hexMapGenerator = new HexMapGenerator(); _planetUpdateCommand = GameModel.Get <PlanetPropsUpdateCommand>(); GameModel.HandleGet <StarModel>(OnStarChange); }