public PowerStanding(int id, string name, int position, StandingChange change, bool turmoil, string allegiance, string shortname, DateTime updated) { Id = id; Name = name; Position = position; Change = change; Turmoil = turmoil; Allegiance = allegiance; ShortName = shortname; LastUpdated = updated; }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) { return(String.Empty); } StandingChange change = (StandingChange)value; switch (change) { case StandingChange.up: return(FA5FreeSolid.CaretUp); case StandingChange.down: return(FA5FreeSolid.CaretDown); default: return(String.Empty); } }
public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (value == null) { return(Color.Transparent); } StandingChange change = (StandingChange)value; switch (change) { case StandingChange.up: return(Color.LawnGreen); case StandingChange.down: return(Color.Red); default: return(Color.Transparent); } }