public void Can_Shuffle_Cards() { var sut = new StandardDeck(); sut.Shuffle(100); All_Cards_Are_Unique(); Assert.AreEqual(52, sut.Cards.Count); }
public void ShuffleTestForFullDeck() { HashSet <string> allStates = new HashSet <string>(); var objectUnderTest = new StandardDeck().Cards; var initialState = CardPileRepresentation(objectUnderTest); allStates.Add(initialState); int numberOfShuffles = 1000; for (int i = 0; i < numberOfShuffles; i++) { objectUnderTest.Shuffle(); allStates.Add(CardPileRepresentation(objectUnderTest)); } //make sure that we never ever see the deck in a state we've seen before after we shuffle Assert.True(allStates.Count == numberOfShuffles + 1); }