/// <summary> /// 有玩家下注的服务器广播 /// </summary> /// <param name="arg"></param> private void PutStakesBRO(StakesDto dto) { // 自身 if (dto.userId == Models.GameModel.MatchRoomDto.LeftPlayerId) { txtCoin.text = dto.remainCoin.ToString(); if (dto.stakesType == StakesDto.StakesType.NoLook) { stakesHint.ShowHint(dto.stakesCount + "不看"); txtStakesSum.text = dto.stakesSum.ToString(); } else { stakesHint.ShowHint(dto.stakesCount + "看看"); txtStakesSum.text = dto.stakesSum.ToString(); } } goCountDown.SetActive(false); isStartStakes = false; }
/// <summary> /// 有玩家下注的服务器广播 /// </summary> /// <param name="arg"></param> private void PutStakesBRO(StakesDto dto) { // 自身 if (dto.userId == Models.GameModel.userDto.id) { txtCoin.text = dto.remainCoin.ToString(); if (dto.stakesType == StakesDto.StakesType.NoLook) { stakesHint.ShowHint(dto.stakesCount + "不看"); txtStakesSum.text = dto.stakesSum.ToString(); } else { stakesHint.ShowHint(dto.stakesCount + "看看"); txtStakesSum.text = dto.stakesSum.ToString(); } } goCountDown.SetActive(false); SetBtnInteractable(false); isStartStakes = false; goCompareBtns.SetActive(false); }
/// <summary> /// 跟注后更新金币并提示文本 /// </summary> /// <param name="count"></param> /// <param name="str"></param> protected virtual void StakesAfter(int count, string str) { stakesHint.ShowHint(count + str); stakesSum += count; txtStakesSum.text = stakesSum.ToString(); }