int IStaircaseStage.GetReversals(StaircaseStage parameter)
        {
            switch (parameter)
            {
            case StaircaseStage.Stage1: return(0);

            case StaircaseStage.Stage2: return(0);

            case StaircaseStage.Stage3: return(0);

            default:
                UnityEngine.Debug.LogError($"Unexpected StaircaseStage: {parameter}");
                return(0);
            }
        }
Exemple #2
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        private bool InFinalReversalStage()
        {
            int threshold = 0;

            for (StaircaseStage stage = StaircaseStage.Stage1; stage < StaircaseValues.GetStageLimit(); stage++)
            {
                threshold += StaircaseValues.GetReversals(stage);
            }

            if (reversals < threshold)
            {
                return(false);
            }

            return(true);
        }
Exemple #3
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        private int GetStepDownSize()
        {
            int threshold = 0;

            for (StaircaseStage stage = StaircaseStage.Stage1; stage < StaircaseValues.GetStageLimit(); stage++)
            {
                threshold += StaircaseValues.GetReversals(stage);

                if (reversals < threshold)
                {
                    return(StaircaseValues.GetStepsDown(stage));
                }
            }

            return(StaircaseValues.GetStepsDown(StaircaseValues.GetStageLimit()));
        }