private void Start() { stageDataSet = Resources.Load <StageDataSet>("GameDB/StageDataSet"); stageBtns = FindObjectsOfType <StageSelectBtn>(); stageSelectPopup = FindObjectOfType <StageSelectPopup>(); foreach (var v in stageBtns) { v.button.onClick.AddListener(() => OnClickStage(v)); } }
public void Start() { stageSelect = FindObjectOfType <StageSelect>(); stageSelectPopup = FindObjectOfType <StageSelectPopup>(); }