// Use this for initialization void Start() { //取得 _movie = GetComponent <Stage2_BossMovie>(); //フェードイン FadeInOut.Instance.Start_Fade_In(new Color(0, 0, 0), 0.02f); //ボス前ムービー開始 _movie.Start_Before_Boss_Movie(); }
// Use this for initialization void Start() { //取得 _movie = GetComponent <Stage2_BossMovie>(); var nemuno = GameObject.Find("Nemuno"); nemuno_Attack = nemuno.GetComponent <NemunoAttack>(); boss_Enemy = nemuno.GetComponent <BossEnemy>(); //フェードイン FadeInOut.Instance.Start_Fade_In(new Color(0, 0, 0), 0.02f); //ボス前ムービー開始 _movie.Start_Before_Boss_Movie(); }