void Start()
 {
     rb           = GetComponent <Rigidbody2D>();
     currentSpeed = rb.velocity.y;
     StartCoroutine(Evade());
     StartCoroutine(Fire());
     anim           = GetComponent <Animator>();
     gameController = GameObject.Find("GameController").GetComponent <Stage2Controller>();
     audioSource    = GetComponent <AudioSource>();
 }
 private void Start()
 {
     gameController = GameObject.Find("GameController").GetComponent <Stage2Controller>();
     audioSource    = GetComponent <AudioSource>();
 }