void Start() { rb = GetComponent <Rigidbody2D>(); currentSpeed = rb.velocity.y; StartCoroutine(Evade()); StartCoroutine(Fire()); anim = GetComponent <Animator>(); gameController = GameObject.Find("GameController").GetComponent <Stage2Controller>(); audioSource = GetComponent <AudioSource>(); }
private void Start() { gameController = GameObject.Find("GameController").GetComponent <Stage2Controller>(); audioSource = GetComponent <AudioSource>(); }