public void AddStaff(Staff.Staff staff) { StudioStaffs.Add(staff); staff.StaffStudio = this.StudioNumber; staff.StaffStudioObject = this; this.ChangeProperty((staff.StaffSalary / 2)); }
public void RemoveStaff(Staff.Staff staff) { StudioStaffs.Remove(staff); staff.StaffStudioObject = null; }
/// <summary> /// 移除开发人员 /// </summary> /// <param name="developer"></param> public void RemoveDeveloper(Staff.Staff developer) { Developers.Remove(developer); GameDevelopmentRelationSqlController.DeleteDeveloperRelation(this, developer); }
/// <summary> /// 新增开发人员 /// </summary> /// <param name="developer"></param> public void AddDeveloper(Staff.Staff developer) { Developers.Add(developer); GameDevelopmentRelationSqlController.InsertDeveloperRelation(this, developer); }