Exemple #1
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 public FInicio(StadoGame inGameState) : base(inGameState)
 {
 }
Exemple #2
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 public FState(StadoGame inGameState)
 {
     _gameState = inGameState;
 }
Exemple #3
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 public FChefe_1(StadoGame inGameState) : base(inGameState)
 {
 }
Exemple #4
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 public FGameOver(StadoGame inGameState) : base(inGameState)
 {
 }
Exemple #5
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 public FMenu(StadoGame inGameState) : base(inGameState)
 {
 }