public static Formats.Meshes.MeshAttribute ParseMeshAttribute(this SsbhParser parser)
        {
            var result = new Formats.Meshes.MeshAttribute();

            result.Index        = parser.ReadInt32();
            result.DataType     = (Formats.Meshes.MeshAttribute.AttributeDataType)parser.ReadUInt32();
            result.BufferIndex  = parser.ReadInt32();
            result.BufferOffset = parser.ReadInt32();
            result.Unk4         = parser.ReadInt32();
            result.Unk5         = parser.ReadInt32();
            result.Name         = parser.ReadOffsetReadString();
            {
                // TODO: Extract this code to a method?
                long absoluteOffset   = parser.ReadRelativeGetAbsoluteOffset();
                long elementCount     = parser.ReadInt64();
                long previousPosition = parser.Position;
                parser.Seek(absoluteOffset);


                result.AttributeStrings = new Formats.SsbhString[elementCount];
                for (int i = 0; i < elementCount; i++)
                {
                    result.AttributeStrings[i] = parser.ParseSsbhString();
                }

                parser.Seek(previousPosition);
            }
            return(result);
        }