private void Start()
 {
     obstacleCollision = new ObstacleCollision(transform);
     waterCollision    = new WaterCollision(transform);
     squeezeAnimation  = new SqueezeAnimation(transform);
     swipeInput        = new SwipeInput();
 }
 private void Start()
 {
     player           = GetComponent <PlayerDie>();
     squeezeAnimation = new SqueezeAnimation(transform);
 }