Exemple #1
0
        public PlayGrid(ISequence <Constraints> columnConstraints, ISequence <Constraints> rowConstraints, IGrid <Square> squares)
        {
            if (columnConstraints == null)
            {
                throw new ArgumentNullException(nameof(columnConstraints));
            }
            else if (rowConstraints == null)
            {
                throw new ArgumentNullException("rowConstraints ");
            }
            else if (squares == null)
            {
                throw new ArgumentNullException(nameof(squares));
            }
            else if (columnConstraints.Length != squares.Size.Width)
            {
                throw new ArgumentException("Number of column constraints should be equal to grid width");
            }
            else if (rowConstraints.Length != squares.Size.Height)
            {
                throw new ArgumentException("Number of row constraints should be equal to grid height");
            }
            else
            {
                this.Squares = squares.Map(sqr => new Var <Square>(sqr)).Copy();

                this.ColumnConstraints = (from i in Squares.ColumnIndices
                                          let constraints = columnConstraints[i]
                                                            let slice = new Slice(Squares.Column(i).Map(var => var.Value))
                                                                        select new PlayGridConstraints(slice, constraints)).ToSequence();

                this.RowConstraints = (from i in Squares.RowIndices
                                       let constraints = rowConstraints[i]
                                                         let slice = new Slice(Squares.Row(i).Map(var => var.Value))
                                                                     select new PlayGridConstraints(slice, constraints)).ToSequence();
            }
        }