Exemple #1
0
    void HandleMousePosition()
    {
        Ray        inputRay = Camera.main.ScreenPointToRay(Input.mousePosition);
        RaycastHit hit;

        if (Physics.Raycast(inputRay, out hit))
        {
            hitPosition     = hit.point;
            vertexDirection = squareGrid.GetVertex(hitPosition);
            MoveEditorPointer(squareGrid.GetCell(hitPosition), vertexDirection);
        }
    }