private void OnWarBaseDataSuccess(SquadMemberWarDataResponse response, object cookie) { this.warBaseMap = response.MemberWarData.BaseMap; CurrentPlayer currentPlayer = Service.Get <CurrentPlayer>(); UserWarBaseMapDataLoader userWarBaseMapDataLoader = new UserWarBaseMapDataLoader(); userWarBaseMapDataLoader.Initialize(this.warBaseMap, currentPlayer.PlayerName, currentPlayer.Faction); Service.Get <WorldTransitioner>().ContinueWipe(this, userWarBaseMapDataLoader, new TransitionCompleteDelegate(this.OnTransitionComplete)); }
private void OnUpdateCurrentMemberWarDataSuccess(SquadMemberWarDataResponse response, object cookie) { this.controller.WarManager.UpdateCurrentMemberWarData(response); }