public void SetCard(SquadCard card) { if (card.GetType() == typeof(SupportCard)) { isDraggable = false; } this.card = card; fieldName.SetText(card.name); fieldAttack.SetText($"{card.attack}"); fieldStamina.SetText($"{card.stamina}"); fieldDefence.SetText($"{card.protection}"); }
public void hitToDeffender(uint hp, Flank flank, SquadCard card) { foreach (SquadCard _card in deffender[flank]) { if (card == null) { continue; } if (card == _card) { card.stamina -= (int)hp; } } }
public void HitSquad(SquadCard card, int damage) { card.stamina -= damage; }