Exemple #1
0
        public void Should_Return_A_Null_Session()
        {
            var store   = new SqlSessionStateStore(Constants.ConnectionString, Constants.SessionTimeout);
            var session = store.Load(_sessionId);

            session.ShouldBeNull();
        }
Exemple #2
0
        public void Should_Load_An_Empty_Session_And_Unlock_It_Afterwards()
        {
            SessionDatabase.CreateSession(Constants.FullSessionId, Constants.SessionStateEmptySerializedBytes);
            var store        = new SqlSessionStateStore(Constants.ConnectionString, Constants.SessionTimeout);
            var sessionState = store.Load(_sessionId);

            sessionState.ShouldEqual(Constants.SessionStateEmptySerializedBytes);

            var session = SessionDatabase.GetSession(Constants.FullSessionId);

            session.ShouldNotBeNull("No session found");
            session.Locked.ShouldBeFalse();
        }
Exemple #3
0
        public void Should_Concurrently_Load_A_Session_And_Unlock_It_Afterwards()
        {
            SessionDatabase.CreateSession(Constants.FullSessionId, ShortData);
            var store   = new SqlSessionStateStore(Constants.ConnectionString, Constants.SessionTimeout);
            var results = new ConcurrentBag <bool>();

            for (var i = 0; i < 20; i++)
            {
                ThreadPool.QueueUserWorkItem(
                    x => results.Add((store.Load(_sessionId) ?? new byte[] {}).SequenceEqual(ShortData)));
            }

            while (results.Count < 20)
            {
                Thread.Sleep(100);
            }

            results.All(x => x).ShouldBeTrue();
        }