private byte[] GetTile(byte[] tileset, byte[] mapData, int index) { var(pal, hFlip, vFlip, tile) = LzTilemapRun.ReadTileData(mapData, index, 32); var result = new byte[64]; pal <<= 4; var tileStart = tile * 32; var pixels = SpriteRun.GetPixels(tileset, tileStart, 1, 1, 4); for (int yy = 0; yy < 8; yy++) { for (int xx = 0; xx < 8; xx++) { var inX = hFlip ? 7 - xx : xx; var inY = vFlip ? 7 - yy : yy; result[yy * 8 + xx] = (byte)(pixels[inX, inY] + pal); } } return(result); }
// TODO do some sort of caching: rendering these images every time probably sucks for performance. public IEnumerable <ComboOption> GetComboOptions(IDataModel model) { var defaultOptions = GetOptions(model) .Select((option, i) => new ComboOption(option, i)) .Where(combo => combo.Text != null) .ToList(); if (!(model.GetNextRun(model.GetAddressFromAnchor(new NoDataChangeDeltaModel(), -1, EnumName)) is ITableRun tableRun)) { return(defaultOptions); } if (!(tableRun.ElementContent[0] is ArrayRunPointerSegment pointerSegment)) { return(defaultOptions); } if (!LzSpriteRun.TryParseSpriteFormat(pointerSegment.InnerFormat, out var _) && !SpriteRun.TryParseSpriteFormat(pointerSegment.InnerFormat, out var _)) { return(defaultOptions); } var imageOptions = new List <ComboOption>(); for (int i = 0; i < tableRun.ElementCount; i++) { var destination = model.ReadPointer(tableRun.Start + tableRun.ElementLength * i); if (!(model.GetNextRun(destination) is ISpriteRun run)) { return(defaultOptions); } var sprite = run.GetPixels(model, 0); var paletteAddress = SpriteTool.FindMatchingPalette(model, run, 0); var paletteRun = model.GetNextRun(paletteAddress) as IPaletteRun; var palette = paletteRun?.GetPalette(model, paletteRun.PaletteFormat.InitialBlankPages) ?? TileViewModel.CreateDefaultPalette(16); var image = SpriteTool.Render(sprite, palette, paletteRun?.PaletteFormat.InitialBlankPages ?? default, 0); var option = VisualComboOption.CreateFromSprite(defaultOptions[i].Text, image, sprite.GetLength(0), i); imageOptions.Add(option); } return(imageOptions); }
public static RunStrategy GetStrategy(string format) { RunStrategy strategy; if (format == PCSRun.SharedFormatString) { strategy = new PCSRunContentStrategy(); } else if (format.StartsWith(AsciiRun.SharedFormatString)) { strategy = new AsciiRunContentStrategy(); } else if (format == EggMoveRun.SharedFormatString) { strategy = new EggRunContentStrategy(); } else if (format == PIERun.SharedFormatString) { strategy = new PIERunContentStrategy(); } else if (format == PLMRun.SharedFormatString) { strategy = new PLMRunContentStrategy(); } else if (format == XSERun.SharedFormatString) { strategy = new XseRunContentStrategy(); } else if (format == BSERun.SharedFormatString) { strategy = new BseRunContentStrategy(); } else if (format == ASERun.SharedFormatString) { strategy = new AseRunContentStrategy(); } else if (format.StartsWith(OverworldSpriteListRun.SharedFormatString.Substring(0, OverworldSpriteListRun.SharedFormatString.Length - 1))) { strategy = new OverworldSpriteListContentStrategy(format); } else if (format == TrainerPokemonTeamRun.SharedFormatString) { strategy = new TrainerPokemonTeamRunContentStrategy(); } else if (LzSpriteRun.TryParseSpriteFormat(format, out var spriteFormat)) { strategy = new LzSpriteRunContentStrategy(spriteFormat); } else if (LzPaletteRun.TryParsePaletteFormat(format, out var paletteFormat)) { strategy = new LzPaletteRunContentStrategy(paletteFormat); } else if (TilesetRun.TryParseTilesetFormat(format, out var tilesetFormat)) { strategy = new TilesetRunContentStrategy(tilesetFormat); } else if (LzTilesetRun.TryParseTilesetFormat(format, out var lzTilesetFormat)) { strategy = new LzTilesetRunContentStrategy(lzTilesetFormat); } else if (LzTilemapRun.TryParseTilemapFormat(format, out var tilemapFormat)) { strategy = new LzTilemapRunContentStrategy(tilemapFormat); } else if (TilemapRun.TryParseTilemapFormat(format, out var tilemapFormat1)) { strategy = new TilemapRunContentStrategy(tilemapFormat1); } else if (SpriteRun.TryParseSpriteFormat(format, out var spriteFormat1)) { strategy = new SpriteRunContentStrategy(spriteFormat1); } else if (PaletteRun.TryParsePaletteFormat(format, out var paletteFormat1)) { strategy = new PaletteRunContentStrategy(paletteFormat1); } else if (format.IndexOf("[") >= 0 && format.IndexOf("[") < format.IndexOf("]")) { strategy = new TableStreamRunContentStrategy(); } else { return(null); } strategy.Format = format; return(strategy); }