public static Texture2D GetIconTexture(ushort itemId) { Initialize(); byte[] bytes = sp.GetPng(itemId, 0); if (bytes == null) { bytes = sp.GetPng(2, 0); } Texture2D toAssignImage = new Texture2D(2, 2); toAssignImage.LoadImage(bytes); return(toAssignImage); }
public static Texture2D PullTextureFromParser(SpriteParser parser, string itemName) { byte[] items = parser.GetPng(itemName); if (items != null) { Texture2D toRet = new Texture2D(2, 2); toRet.LoadImage(items); return(toRet); } return(null); }