Exemple #1
0
 public override void OnDraw(SpriteBatch sprite, GameTime gameTime)
 {
     if (SpriteSize == Vector2.Zero)
     {
         sprite.Draw(Texture, AbsolutePosition, null, Color, 0, Vector2.Zero, Scale, SpriteEffects.None, 0);
         return;
     }
     sprite.Draw(Texture, AbsolutePosition, new Rectangle(SpriteOrigin.ToPoint(), SpriteSize.ToPoint()), Color, 0, Vector2.Zero, Scale, SpriteEffects.None, 0);
 }