public IReadOnlyList <IModel> Load(string name, IFileSystem fileSystem, Scene scene, BinaryReader reader, bool computeCRC) { if (reader == null) { throw new ArgumentNullException(nameof(reader)); } //Check if we can actually load this if (!SpriteLoader.IsSpriteFile(reader)) { return(null); } var loader = new SpriteLoader(reader); var spriteFile = loader.ReadSpriteFile(); uint crc = 0; if (computeCRC) { crc = loader.ComputeCRC(); } var model = new SpriteModel(name, crc, spriteFile); if (scene != null) { model.ResourceContainer = new SpriteModelResourceContainer(scene, model); scene.AddContainer(model.ResourceContainer); } return(new[] { model }); }
public IModel Load(string name, IFileSystem fileSystem, BinaryReader reader, Delegates.AddModel addModelCallback, bool computeCRC) { if (reader == null) { throw new ArgumentNullException(nameof(reader)); } //Check if we can actually load this if (!SpriteLoader.IsSpriteFile(reader)) { return(null); } var loader = new SpriteLoader(reader); var spriteFile = loader.ReadSpriteFile(); uint crc = 0; if (computeCRC) { crc = loader.ComputeCRC(); } return(new SpriteModel(name, crc, spriteFile)); }