Exemple #1
0
        private void RefreshSprite()
        {
            // Get the sprite indices
            int bank   = cboBank.SelectedIndex;
            int chr    = indexmap[cboChar.SelectedIndex];
            int sprite = cboSprite.SelectedIndex;
            int oam    = cboOam.SelectedIndex;

            // Try getting the sprite
            Bitmap bmp = SpriteData.GetSprite(bank, chr, sprite, cboPalNum.SelectedIndex, true);

            pSprite.Image = null;
            pOam.Image    = null;
            if (bmp != null)
            {
                // Stretch the sprite according to our zoom
                zoom = (int)Math.Pow(2, tbZoom.Value);
                Bitmap   bmpZoom = new Bitmap(bmp.Width * zoom, bmp.Height * zoom, PixelFormat.Format32bppArgb);
                Graphics g       = Graphics.FromImage(bmpZoom);
                g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
                g.PixelOffsetMode   = System.Drawing.Drawing2D.PixelOffsetMode.Half;
                g.DrawImage(bmp, new Rectangle(0, 0, bmpZoom.Width, bmpZoom.Height), 0, 0, bmp.Width, bmp.Height, GraphicsUnit.Pixel);

                // Show the sprite
                pSprite.Width  = bmpZoom.Width;
                pSprite.Height = bmpZoom.Height;
                pSprite.Image  = bmpZoom;
            }

            // Sprite arrangement
            if (oam < 0)
            {
                txtOamX.Text     = "";
                txtOamY.Text     = "";
                chkFlipH.Checked = false;
                chkFlipV.Checked = false;

                txtOamX.Enabled  = false;
                txtOamY.Enabled  = false;
                chkFlipH.Enabled = false;
                chkFlipV.Enabled = false;

                btnApply.Enabled = false;

                pOam.Image = null;
            }
            else
            {
                var si = SpriteInfo.InfoEntries[bank][chr].Sprites[sprite].Sprites[oam];

                txtOamX.Text     = si.CoordX.ToString();
                txtOamY.Text     = si.CoordY.ToString();
                chkFlipH.Checked = si.FlipH;
                chkFlipV.Checked = si.FlipV;

                txtOamX.Enabled  = true;
                txtOamY.Enabled  = true;
                chkFlipH.Enabled = true;
                chkFlipV.Enabled = true;

                btnApply.Enabled = true;

                pOam.Image = SpriteData.GetOam(bank, chr, sprite, oam, cboPalNum.SelectedIndex, true);
            }
        }